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He could not talk or hear the team, and yet made a great game. I call this the Helen Keller Development Method.
Kojima is one of my gaming heroes, I love his games, Silent Hills would be amazing in his hands, P.T. was the most disturbing thing I ever played, and it was a freaking teaser, nothing else.



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.