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Forums - Nintendo - Xenoblade X port, Beyond Good&Evil for Switch leaks & more

Wyrdness said:
zorg1000 said:

I didnt say worst selling, I said ONE OF THE WORST SELLING, it has outsold 2 MK games while 5 games have outsold it.

It might get close to SMK but no way is it going to sell another 2 million to match MK64, Wii U is essentially done selling and if there are no more people buying the console than the chances of its software showing notable growth is slim.

Im not saying the game has sold poorly by any means, 8 million is still a huge number but when you look and see that MK7 has outsold it by 6 million and growing, it shows that it has not sold to its full potential.

What im getting at is essentially the same thing Spemanig is, if those millions of 3DS owners who never owned a Wii U get a Switch than thats millions of potential new sales for these updated ports along with any people who may decide to double dip since they are rumored to have a good deal of original content.

According to whom exactly I remember Polygon claiming it would sell that well and guess how that turned out, Wii U was done over a year ago it still hasn't stopped MK8 selling, it'll likely outsell SMK by the end of the year and then outsell MK64 because it was at 8m a few months ago. MK7 is on a platform that has 6 times the userbase that's a poor argument for what you're trying to argue as it should be outselling MK8, by the end of it MK8 would likely be the 4th best selling game in the franchise just by sales on Wii U alone that's far from being one of the worst selling.

That Polygon story was dumb but its not at all the same thing im saying, they predicted it would bomb when it was clear that it would be a multi million seller based on NSMBU/3D World already having sold over 2 million at that point. What im saying is something entirely different.

MK8 FY14/15-5.11m

MK8 FY15/16-2.39m, 7.50 LTD

MK8 FY16/17-0.50m, 8.00 LTD (2 quarters to go)

Wii U has essentially ended production (or will very shortly) so there will be very few new people buying the console which in turn means very few people looking for new games. MK8 has been out for 2.5 years so the vast majority of existing Wii U owners who were interested in it have already bought it.

It will probably sell similar to SMK but its nearly impossible for it to match MK64.

Its not a poor argument, you cant use install base as an excuse because thats my whole point. MK8 did not sell to its fullest potential because of the install base of the device it was on, while MK7 has been able to sell significantly higher because it was not held back by the system its on.

MK8 is superior to MK7 in essentially every way and likely had significantly higher dev costs, it should outsell MK7.



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Einsam_Delphin said:
This can't be true, XCX would be unreadable thus unplayable on the Switch's small screen. Fake confirmed!

As for this rumored year 1 line-up as a whole, I'm gonna wait until the official reveal before passing judgement.

 

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zorg1000 said:

That Polygon story was dumb but its not at all the same thing im saying, they predicted it would bomb when it was clear that it would be a multi million seller based on NSMBU/3D World already having sold over 2 million at that point. What im saying is something entirely different.

MK8 FY14/15-5.11m

MK8 FY15/16-2.39m, 7.50 LTD

MK8 FY16/17-0.50m, 8.00 LTD (2 quarters to go)

Wii U has essentially ended production (or will very shortly) so there will be very few new people buying the console which in turn means very few people looking for new games. MK8 has been out for 2.5 years so the vast majority of existing Wii U owners who were interested in it have already bought it.

It will probably sell similar to SMK but its nearly impossible for it to match MK64.

Its not a poor argument, you cant use install base as an excuse because thats my whole point. MK8 did not sell to its fullest potential because of the install base of the device it was on, while MK7 has been able to sell significantly higher because it was not held back by the system its on.

MK8 is superior to MK7 in essentially every way and likely had significantly higher dev costs, it should outsell MK7.

It is a poor argument though as MK7 should be selling more than MK8 given the series' performance and the userbase it has, it's no different to Coca Cola selling more products in a country that has a much higher population.

We've established long ago that Wii U's performance has little bearing on the sales performance of the games I assure you many people thought the majority of consumers who wanted the game had it back when it hit 5m but no it's still selling now and passed 8m given we're entering the holiday season I wouldn't be surprised if it outsells SMK by the end of the year and closes in on MK64 as March approaches.



zorg1000 said:
Pavolink said:

Yeah. They should try to port the games that didn't sold a console the first time. Maybe the ports are magical and people will care enough. This time for sure.

Ya its been discussed a thousand times on this site, Wii U's failure wasnt due to these games being unappealing, it had many other issues like poor marketing/advertising, high price for what it offered & inconsistent software output.

Wii U got maybe 2-3 major releases a year with a handful of minor support titles, not enought to gain or maintain momentum. The big titles were too far and few in between and too little, too late.

So now hardware sells software and not the other logical way? Everything to defend the unappealing Wii U library.

 

Keybladewielder said:
Pavolink said:

Yeah. They should try to port the games that didn't sold a console the first time. Maybe the ports are magical and people will care enough. This time for sure.

They didn't sell the console because the console itself was unappealing and overpriced in the first place.

Software sells hardware. Not the other way.

 

Alkibiádēs said:
Pavolink said:

And 60million on GBA that didn't buy the GC library. Let's port the entire library while we are at it.

You do realize the GBA had ports of Donkey Kong Country 1-3, Super Mario Bros. 2, Super Mario Bros. 3, Yoshi's Island, Final Fantasy 4-6  and The Legend of Zelda: A Link to the Past, right? It also had remakes like Metroid: Zero Mission and Pokémon: Firered and Leafgreen. And Mario Kart: Super Circuit featered all the SNES tracks.

That's no less than 10 ports and they're some of the best selling GBA titles. Oh no, Nintendo screwed over SNES owners!

Gba was considered a port machine.



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Wyrdness said:
zorg1000 said:

That Polygon story was dumb but its not at all the same thing im saying, they predicted it would bomb when it was clear that it would be a multi million seller based on NSMBU/3D World already having sold over 2 million at that point. What im saying is something entirely different.

MK8 FY14/15-5.11m

MK8 FY15/16-2.39m, 7.50 LTD

MK8 FY16/17-0.50m, 8.00 LTD (2 quarters to go)

Wii U has essentially ended production (or will very shortly) so there will be very few new people buying the console which in turn means very few people looking for new games. MK8 has been out for 2.5 years so the vast majority of existing Wii U owners who were interested in it have already bought it.

It will probably sell similar to SMK but its nearly impossible for it to match MK64.

Its not a poor argument, you cant use install base as an excuse because thats my whole point. MK8 did not sell to its fullest potential because of the install base of the device it was on, while MK7 has been able to sell significantly higher because it was not held back by the system its on.

MK8 is superior to MK7 in essentially every way and likely had significantly higher dev costs, it should outsell MK7.

It is a poor argument though as MK7 should be selling more than MK8 given the series' performance and the userbase it has, it's no different to Coca Cola selling more products in a country that has a much higher population.

We've established long ago that Wii U's performance has little bearing on the sales performance of the games I assure you many people thought the majority of consumers who wanted the game had it back when it hit 5m but no it's still selling now and passed 8m given we're entering the holiday season I wouldn't be surprised if it outsells SMK by the end of the year and closes in on MK64 as March approaches.

It seems like you are still missing the point so ill say it again, MARIO KART 8 HAS NOT SOLD TO ITS FULLEST POTENTIAL DUE TO BEING ON A POOR SELLING SYSTEM. That is why it is getting ported to Switch, there are millions of Mario Kart players on 3DS who have not played MK8.

When MK8 sales were at 5.11 million Wii U was at 9.54 million, MK8 is now at 8.00 million & Wii U at 13.36 million.

MK8 in that time was primarily being sold to new people getting a Wii U, not the people who bought a Wii U a few years earlier.

Wii U is only expected to ship a further 240k this fiscal year and probably nothing after that. There will be nore more people looking to buy a Wii U so very few people looking to get new software.

I gaurantee, MK8 will not sell on par with MK64, it might match SMK.

1. MK Wii

2. MK DS

3. MK7

4. MK64

5/6. SMK/MK8

7. MKDD

8. MKSS

It is one of the worst selling MK titles, whether or not it passes SMK it will still be in the bottom half.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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I hope so!



Switch!!!

Pavolink said:
zorg1000 said:

Ya its been discussed a thousand times on this site, Wii U's failure wasnt due to these games being unappealing, it had many other issues like poor marketing/advertising, high price for what it offered & inconsistent software output.

Wii U got maybe 2-3 major releases a year with a handful of minor support titles, not enought to gain or maintain momentum. The big titles were too far and few in between and too little, too late.

So now hardware sells software and not the other logical way? Everything to defend the unappealing Wii U library.


Software certainly does sell hardware but the hardware has to be appealing as well and like I said, the key software was spread out too much and in many cases released to late to make a huge differece.

A device needs to have a combination of good marketing/advertising, the correct price point & a steady flow of appealing hardware. Wii U failed on all those points.

When the big games like 3D Mario, Mario Kart, Smash Bros, Splatoon release 6 months apart from one another with very little in between thats not enough to gain and maintain strong momentum, however if those games released in a much smaller window than it allows the system to gain strong momentum.



When the herd loses its way, the shepard must kill the bull that leads them astray.

KLXVER said:
spemanig said:

Fixed. Wii U owners are irrelevant to the Switch's success. There weren't enough of them. If there were, there wouldn't be a Switch. People who didn't buy the Wii U are all who matter here.

Games still take time. More developers doesn't mean games suddenly appear by magic.

Yeah, the few 8 million people who bought Mario Kart 8...

Compared to 36m of MKWii.



spemanig said:
KLXVER said:

Yeah, the few 8 million people who bought Mario Kart 8...

Compared to 36m of MKWii.

Oh, so that is the standard for Mario Kart games now? Ok...



Maybe they should also port Donkey Kong Country Tropical Freeze to the Switch, just to give it a second chance at life.