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Pavolink said:
zorg1000 said:

Ya its been discussed a thousand times on this site, Wii U's failure wasnt due to these games being unappealing, it had many other issues like poor marketing/advertising, high price for what it offered & inconsistent software output.

Wii U got maybe 2-3 major releases a year with a handful of minor support titles, not enought to gain or maintain momentum. The big titles were too far and few in between and too little, too late.

So now hardware sells software and not the other logical way? Everything to defend the unappealing Wii U library.


Software certainly does sell hardware but the hardware has to be appealing as well and like I said, the key software was spread out too much and in many cases released to late to make a huge differece.

A device needs to have a combination of good marketing/advertising, the correct price point & a steady flow of appealing hardware. Wii U failed on all those points.

When the big games like 3D Mario, Mario Kart, Smash Bros, Splatoon release 6 months apart from one another with very little in between thats not enough to gain and maintain strong momentum, however if those games released in a much smaller window than it allows the system to gain strong momentum.



When the herd loses its way, the shepard must kill the bull that leads them astray.