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Forums - Nintendo - Xenoblade X port, Beyond Good&Evil for Switch leaks & more

KLXVER said:
Pavolink said:

Yeah. They should try to port the games that didn't sold a console the first time. Maybe the ports are magical and people will care enough. This time for sure.

Maybe Devils Third Remastered and The Wonderful 101 Remastered will do great. I mean there are 48 million 3DS owners who never played them after all...

And 60million on GBA that didn't buy the GC library. Let's port the entire library while we are at it.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


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Pavolink said:
KLXVER said:

Maybe Devils Third Remastered and The Wonderful 101 Remastered will do great. I mean there are 48 million 3DS owners who never played them after all...

And 60million on GBA that didn't buy the GC library. Let's port the entire library while we are at it.

Who needs new games when we have 30 years of remasters to get through?



KLXVER said:
Pavolink said:

And 60million on GBA that didn't buy the GC library. Let's port the entire library while we are at it.

Who needs new games when we have 30 years of remasters to get through?

The Switch is saved.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


RolStoppable said:
Einsam_Delphin said:

This guy, this is the guy right here!

Yeah, it's really pathetic how HD games in general get programmed.

"We now have more pixels, but for screentext we'll use the same amount of pixels or a smaller amount than before. People use their TVs like computer monitors, you know."

I am playing through the Wii game Xenoblade Chronicles again and the screentext is easy to read in a 480p resolution. The same can't be said for XCX in 720p. We need video games that are video games, not computer games. Man, Wii games really had great screentext.

Are you saying there are other games that made this mistake? I never woulda thought textsize could even be an issue before I bought XCX. Now I wonder how this game even got released, only takes a glance to see it's huge glaring flaw. Oh wait, I mean tiny flaw. :L



Einsam_Delphin said:
RolStoppable said:

Yeah, it's really pathetic how HD games in general get programmed.

"We now have more pixels, but for screentext we'll use the same amount of pixels or a smaller amount than before. People use their TVs like computer monitors, you know."

I am playing through the Wii game Xenoblade Chronicles again and the screentext is easy to read in a 480p resolution. The same can't be said for XCX in 720p. We need video games that are video games, not computer games. Man, Wii games really had great screentext.

Are you saying there are other games that made this mistake? I never woulda thought textsize could even be an issue before I bought XCX. Now I wonder how this game even got released, only takes a glance to see it's huge glaring flaw. Oh wait, I mean tiny flaw. :L

It's been an issue since the jump to HD, the original Dead Rising was one of the first instances of the problem popping up.



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Pavolink said:
zorg1000 said:

Ya Wii U sales amount to about less than 20% of Nintendo hardware sold this generation and is the worst selling console they have ever released, they should totally cater to those people.

People complained yet TLOU sold over 4 million on PS4, like i said over entilted internet nerds are the ones complainimg.

Yeah. They should try to port the games that didn't sold a console the first time. Maybe the ports are magical and people will care enough. This time for sure.

Ya its been discussed a thousand times on this site, Wii U's failure wasnt due to these games being unappealing, it had many other issues like poor marketing/advertising, high price for what it offered & inconsistent software output.

Wii U got maybe 2-3 major releases a year with a handful of minor support titles, not enought to gain or maintain momentum. The big titles were too far and few in between and too little, too late.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Wyrdness said:
Einsam_Delphin said:

Are you saying there are other games that made this mistake? I never woulda thought textsize could even be an issue before I bought XCX. Now I wonder how this game even got released, only takes a glance to see it's huge glaring flaw. Oh wait, I mean tiny flaw. :L

It's been an issue since the jump to HD, the original Dead Rising was one of the first instances of the problem popping up.

Oh so I've just been lucky with not getting games that have this issue, up until XCX anyway. It had already been 10 years since HD gaming started, so Monolith really has no excuse for this then.



Pavolink said:
zorg1000 said:

Ya Wii U sales amount to about less than 20% of Nintendo hardware sold this generation and is the worst selling console they have ever released, they should totally cater to those people.

People complained yet TLOU sold over 4 million on PS4, like i said over entilted internet nerds are the ones complainimg.

Yeah. They should try to port the games that didn't sold a console the first time. Maybe the ports are magical and people will care enough. This time for sure.

They didn't sell the console because the console itself was unappealing and overpriced in the first place.



Pavolink said:
KLXVER said:

Maybe Devils Third Remastered and The Wonderful 101 Remastered will do great. I mean there are 48 million 3DS owners who never played them after all...

And 60million on GBA that didn't buy the GC library. Let's port the entire library while we are at it.

You do realize the GBA had ports of Donkey Kong Country 1-3, Super Mario Bros. 2, Super Mario Bros. 3, Yoshi's Island, Final Fantasy 4-6  and The Legend of Zelda: A Link to the Past, right? It also had remakes like Metroid: Zero Mission and Pokémon: Firered and Leafgreen. And Mario Kart: Super Circuit featered all the SNES tracks.

That's no less than 10 ports and they're some of the best selling GBA titles. Oh no, Nintendo screwed over SNES owners!



"The strong do what they can and the weak suffer what they must" - Thoukydides

Keybladewielder said:
Pavolink said:

Yeah. They should try to port the games that didn't sold a console the first time. Maybe the ports are magical and people will care enough. This time for sure.

They didn't sell the console because the console itself was unappealing and overpriced in the first place.

And there's lack of marketing. There are some out there who still don't know what the Wii U is or what it does.