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Einsam_Delphin said:
RolStoppable said:

Yeah, it's really pathetic how HD games in general get programmed.

"We now have more pixels, but for screentext we'll use the same amount of pixels or a smaller amount than before. People use their TVs like computer monitors, you know."

I am playing through the Wii game Xenoblade Chronicles again and the screentext is easy to read in a 480p resolution. The same can't be said for XCX in 720p. We need video games that are video games, not computer games. Man, Wii games really had great screentext.

Are you saying there are other games that made this mistake? I never woulda thought textsize could even be an issue before I bought XCX. Now I wonder how this game even got released, only takes a glance to see it's huge glaring flaw. Oh wait, I mean tiny flaw. :L

It's been an issue since the jump to HD, the original Dead Rising was one of the first instances of the problem popping up.