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Wyrdness said:
Einsam_Delphin said:

Are you saying there are other games that made this mistake? I never woulda thought textsize could even be an issue before I bought XCX. Now I wonder how this game even got released, only takes a glance to see it's huge glaring flaw. Oh wait, I mean tiny flaw. :L

It's been an issue since the jump to HD, the original Dead Rising was one of the first instances of the problem popping up.

Oh so I've just been lucky with not getting games that have this issue, up until XCX anyway. It had already been 10 years since HD gaming started, so Monolith really has no excuse for this then.