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Forums - Gaming - Scorpio wont do native 4K in most AAA games, its basic math

Dgc1808 said:
Is the implied linear correlation even true?

We don't know enough about the Scorpio's GPU to know yet, so you're right to question the OT. That's not to say such comparisons are pointless, we can make logical assumptions as to realistic limits of how efficient the Scorpio's TFs can be, but stating anything as fact right now is silly. Hell, i doubt the Scorpio has even been 100% finalized yet :p



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LudicrousSpeed said:
Kerotan said:

Spoiler alert : 

If they genuinely wanted AAA native 4k they've have released an $800 console. whoever takes pr as Gospel?  

 

And I find it ironic you calling my post dramatic after reading that reply. 

Nothing ironic about it. When I start twisting your words to reach dramatic conclusions, come talk to me :)

ahahaha @ a live presentation being PR. Stahp, you're better than this.

What's there to laugh about? They literally discussed checkerboard 4k in that presentation. Native 4k was clearly not Sony's aim.

Even without the presentation, it should be fairly obvious that was the case. I imagine Sony are aware the standard PS4 and Pro can be quite linearly compared, and i imagine they're also aware that a 133% (the GPU jump) is smaller a small amount than 300% (the resolution jump from 1080p to 2160p). The Pro's exact specs leaked several months before launch, and probably weren't finalized until a few months before that. I think we can reasonably assume Sony would have noticed this error in their math somewhere along the line :p Even if you're right and it was rushed, a console will usually still take months to get to market (this is highlighted by us having final specs months before release). You can argue that they might have wanted native 4k at the very start, it's certainly possible, but they'll have known very early on that wasn't going to happen.

 Maybe if the Pro was $500 things might have been different; a native 4k on stuff currently 1080p on the X1 would probably have been possible. I'd have personally preferred that approach, but Sony will have decided on $400 very early on (given it dictates the entire process). It won't have taken them long to know the limits of that budget.



It's quite obvious not all Scorpio games will be native 4k, and if they end up being mandated to be that can even become a problem for them.

But the truth is, unless games are very badly optimized they should have a better res/fps/IQ than PS4Pro.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Hynad said:
Ruler said:

i care about the bias. Everyone bashes the PS4 Pro for not doing native 4K in every game, will the same people bash MS if their games run at higher resolution but still wont hit 4K? 

Yes there will be 4K games just like the PS4 Pro has 4K games. But will every AAA games run in native 4K?

No, not all games will run in native 4K. And neither Microsoft nor their fans ever claimed that.

And I only see the same regular bad faith driven ones downplaying the PS4 Pro. I could name most of them, but they already know who they are. 

You know they claimed and that we have a lot of fans that do... you even when disproved one post later accepted it and just said to not be dragged there.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Well, not all games will be in 4k but all MS games will aim for it which means other AAA games can aim for that as well. No or reduced anti-aliasing will also help with reaching 4k in some games I guess.

The thing is, an imaginary console we only know so much about which is around one year away shouldn't be really discussed so much right now. Wait at least until they reveal the console and some more information about the architecture.



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DonFerrari said:
Hynad said:

No, not all games will run in native 4K. And neither Microsoft nor their fans ever claimed that.

And I only see the same regular bad faith driven ones downplaying the PS4 Pro. I could name most of them, but they already know who they are. 

You know they claimed and that we have a lot of fans that do... you even when disproved one post later accepted it and just said to not be dragged there.

No, MS never claimed all games would be 4K on the Scorpio, and no one else claimed that either. MS said that they're making sure their first party games launching in the Scorpio's time frame can run at native 4k. They never claimed all games will run in native 4K. They specifically said it was up to the developers to decide how to use the console's power.

As for what you say about me being disproved and whatnot, I think your difficulties with the english language is at fault here.



Ruler said:

PS4 Pro = 4.2TF

Xbox Scorpio = 6TF  (42% more powerfull)

 

PS4 Pro 1440p = 4,953,600 pixels

4K = 8,294,400 pixels (67% more pixels)

https://en.wikipedia.org/wiki/List_of_common_resolutions

 

Now of course people argue its just the GPU and the Xbox One has more ram and better CPU but so does the PS4 Pro with 2.1 ghz CPU, all what Xbox Scorpio has is more ram from 8Gb to 12GB. But i doubt this is enough to give true for 4K, GPU is mostly important to get a higher resolution, the Xbox One will probably hit 7 million pixels maybe 7.5 million pixels but this is still not enough to get true 4K which is 8.3 million

Meanwhile you have all these people and sites going around saying that the Scoripio will do 4K 60fps, it wont even do native 4K

So, what is this thread, Ruler? Are you disturbed that people say something bad about your company because they point out that the Pro is not all-shiny good? Already gathering ammunition for a console that we still don't know the crucials details about because others do that to the pro? No offense, just curious.

Then you have your usual behavior of "all these people and sites going around saying that the Scoripio will do 4K 60fps": Who? Seriously, who?

Who expects a current game to perform at 4x the resolution with double the framerate? And why wouldn't it do 4k? Even the Pro does in some games and Scorpio will be even more powerful. How is that even a question? Why do you think it won't do native 4k? Your whole reasoning is "off" to put it slightly. The starting point is already wrong and your proof afterwards shows exactly that.



Kerotan said:

Live presentation which discusses upscaled 4k techniques like checkerboarding.  it's quite clear from the off this was never meant to be a AAA 4k native console. 

Checkerboarding, lol. I always enjoy seeing the shifting goal posts.

As for the bolded, um, duh? That's exactly what I was saying to the OP. See, when you drop your dramatic doomsday replies arguing BS I never said, we can have progress. So we agree, if native 4k gaming is not going to be common on the Scorpio, then it will be even less common on the Pro :)



Ruler said:
Hynad said:

Even if they're full of crap with their "first and only", you give this way too much attention than is deserved, considering you don't plan on gaming on that console. You have nothing to gain here.  You act the same way as those you condemn. You're downplaying this system despite having next to no information about it, just like those annoying ones downplay anything PS related every chance they get. 


Fight fire with fire, right? That can only make the fire bigger. 

if i make statements i give numbers and analyses to back them up, yes it effects my platform if people make a smear campaign against it like they did with the PS3.

Can't make this stuff up lol. You're kind of making it seem like they're paying you to defend their system. Who cares? You're making it bigger than it should be. Ignore it.



LudicrousSpeed said:
Kerotan said:

Live presentation which discusses upscaled 4k techniques like checkerboarding.  it's quite clear from the off this was never meant to be a AAA 4k native console. 

Checkerboarding, lol. I always enjoy seeing the shifting goal posts.

As for the bolded, um, duh? That's exactly what I was saying to the OP. See, when you drop your dramatic doomsday replies arguing BS I never said, we can have progress. So we agree, if native 4k gaming is not going to be common on the Scorpio, then it will be even less common on the Pro :)

Yet you were saying sony was leading people to believe PS4Pro was a console majorly native 4k. And is kerotan giving the goal shifting and drama right?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."