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Forums - Nintendo - Capcom Wants Their Nintendo Switch Titles To Feel Different Than PS4/XB1 Games

oniyide said:
Cobretti2 said:

There we some garbage ports (mainly EA) but I 99.99% agree with all you said. Most efforts put out on WiiU were pretty good efforts by 3rd parties for what the Wii U could do.

COD my friend and I still play it on the Wii U when he visits me from another state. Why? because it has the gamepad ad we can sit and chat and have our own screens whilst we play against each other. 

The small frame rate issues (which even PS4 had) or worst gfx or missing DLC never even bothered us.

it doesnt bother most people anyone who says otherwise is looking for an excuse for these games failing on Ninty systems. There is NO excuse, they burned their 3rd party bridge years ago with N64 and was never able t truly recover. If anyone truly thinks Ninty could fix a 20 year problem in a few months is crazy.

Agreed. Worst case scenario  GCN support wasn't that bad lol. If Wii U even had that much it would have been good.  People jsut need to buy the games or stop pretenidng like they would have IF. 



 

 

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twintail said:
Cloudman said:

The thing is though, Capcom's comment isn't really referring to different versions of already available games, but games that are different altogether, and it sounds like they can port games over as well if they like. And this is just Capcom. How other 3rd party companies will approach the Switch, well, who knows how that will go.

I don't think that really changes much for ppl concerned about games possibly having to be different.

Different versions of existing games. Have to make unique games. Both situations don't lead to mass 3rd party support unless sales are there to support it.

Exactly. Peoples logic is backwards. Nintendo needs to gain the trust of third party that they can get their userbase to enjoy third party on their platform. When maturity sets in, people cannot walk around this logic.



Signalstar said:
The best thing for Switch is to get the exact same 3rd party games with the exact same content as the PS4 and Xbox One. Anyone who thinks otherwise is delusional or don't know gaming history.

I honestly can't tell if this statement is sincere or if you're making a joke, but either way it's an absolutely false statement.

By the end of the year PS4/XBO will have sold 80+ million, why would these people buy a Nintendo console to play the same games they already have and why would future owners looking to play the mainstream western titles (basically shooters/sports/action) choose Nintendo over the established consoles with 100s of games & large online communities?

Everybody says Nintendo needs the same games as PS/XB but nobody seems to understand that having those games means nothing if the audience for them isnt there.



When the herd loses its way, the shepard must kill the bull that leads them astray.

S.T.A.G.E. said:
twintail said:

I don't think that really changes much for ppl concerned about games possibly having to be different.

Different versions of existing games. Have to make unique games. Both situations don't lead to mass 3rd party support unless sales are there to support it.

Exactly. Peoples logic is backwards. Nintendo needs to gain the trust of third party that they can get their userbase to enjoy third party on their platform. When maturity sets in, people cannot walk around this logic.

The logic isnt backwards, if someone is a fan of and owns a PS/XB than Nintendo getting the same games as them is not going to cause these people to want a Nintendo console........they will simply continue to play those games on the console they already own.

On the other hand, if a Nintendo device offers hundreds of games not found on other devices than the potential for PS/XB gamers getting one as a secondary device increases as well as people who arent interested in what PS/XB have to offer.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
S.T.A.G.E. said:

Exactly. Peoples logic is backwards. Nintendo needs to gain the trust of third party that they can get their userbase to enjoy third party on their platform. When maturity sets in, people cannot walk around this logic.

The logic isnt backwards, if someone is a fan of and owns a PS/XB than Nintendo getting the same games as them is not going to cause these people to want a Nintendo console........they will simply continue to play those games on the console they already own.

On the other hand, if a Nintendo device offers hundreds of games not found on other devices than the potential for PS/XB gamers getting one as a secondary device increases as well as people who arent interested in what PS/XB have to offer.

True fans of Nintendo in the past were no different than the Xbox and Playstation crowd. When they had little formidable competition Nintendo had two clean generatons with an overabundance of third party support no different than the Playstation and people bought third party in adequate numbers until the Playstation came along and third parties sided with whom they considered to be the clearer mind at the time. Nintendo has always had a bad reputation with third party because of their one sided demands. Nintendo has a lot to make up to old fans and needs to create a vision of sustainability to new fans.  

Asking for unique third party versions of multiplats is not a bad thing, but that comes after you've satisfied and normalized third party's existence on the platform. Nintendo has never completed the first step. Nintendo has had unique third party on their platform and it has not done as well as they would hope outside of Just Stance and the Wii U titles which sold nowhere near the competition. 

The whole point of having third party is so nintendo can solifiy their base so they dont have to look at the competition. Third party supplies alternative games to what they normally offer and it sweetens to deal for anyone who plans on gaming nintendo only but in the past might have been wooed over by sony or microsoft.

Once more....they should not put the cart before the horse when it comes to priorities. This has to be done with precision. Showing up with a new platform halfway through a Sony/ Microsoft war isnt helping either. They must tread lightly.



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S.T.A.G.E. said:
zorg1000 said:

The logic isnt backwards, if someone is a fan of and owns a PS/XB than Nintendo getting the same games as them is not going to cause these people to want a Nintendo console........they will simply continue to play those games on the console they already own.

On the other hand, if a Nintendo device offers hundreds of games not found on other devices than the potential for PS/XB gamers getting one as a secondary device increases as well as people who arent interested in what PS/XB have to offer.

True fans of Nintendo in the past were no different than the Xbox and Playstation crowd. When they had little formidable competition Nintendo had two clean generatons with an overabundance of third party support no different than the Playstation and people bought third party in adequate numbers until the Playstation came along and third parties sided with whom they considered to be the clearer mind at the time. Nintendo has always had a bad reputation with third party because of their one sided demands. Nintendo has a lot to make up to old fans and needs to create a vision of sustainability to new fans.  

Asking for unique third party versions of multiplats is not a bad thing, but that comes after you've satisfied and normalized third party's existence on the platform. Nintendo has never completed the first step. Nintendo has had unique third party on their platform and it has not done as well as they would hope outside of Just Stance and the Wii U titles which sold nowhere near the competition. 

The whole point of having third party is so nintendo can solifiy their base so they dont have to look at the competition. Third party supplies alternative games to what they normally offer and it sweetens to deal for anyone who plans on gaming nintendo only but in the past might have been wooed over by sony or microsoft.

Once more....they should not put the cart before the horse when it comes to priorities. This has to be done with precision. Showing up with a new platform halfway through a Sony/ Microsoft war isnt helping either. They must tread lightly.

What you arent discussing is that the majority of the big selling 3rd party titles on NES/SNES were exclusives, games like Final Fantasy, Dragon Quest, Street Fighter, Mega Man, Castlevania, Metal Gear, Ninja Turtles, etc. were only on Nintendo.

On the other hand you have Gamecube which had significantly better 3rd party support than its predecessor and got overall a solid amount of the mulitplat releases of that generation yet it saw a 30% decline from N64. Wii U launched with a handful of the biggest 3rd party multiplats yet they sold so bad, 3rd parties abandoned it and its Nintendo's worst selling console.

NES, GB, SNES, GBA, DS, Wii, 3DS all had a steady flow of quality releases found nowhere else and all found success and outsold the competitors offerings.

N64, GC, Wii U had some stellar titles but too far and few in between, they all sold poorly and were dominated by competitors devices.

As long as Nintendo releases a device at the correct price, with strong marketing and a steady flow of quality titles found nowhere else than they will have a successful product.



When the herd loses its way, the shepard must kill the bull that leads them astray.

okay, not gonna lie, what Capcom said isnt a very promising statement.
Capcom Wants Their Nintendo Switch Titles To Feel Different Than PS4/XB1 games.
This typically is translated as bad games.



zorg1000 said:
S.T.A.G.E. said:

True fans of Nintendo in the past were no different than the Xbox and Playstation crowd. When they had little formidable competition Nintendo had two clean generatons with an overabundance of third party support no different than the Playstation and people bought third party in adequate numbers until the Playstation came along and third parties sided with whom they considered to be the clearer mind at the time. Nintendo has always had a bad reputation with third party because of their one sided demands. Nintendo has a lot to make up to old fans and needs to create a vision of sustainability to new fans.  

Asking for unique third party versions of multiplats is not a bad thing, but that comes after you've satisfied and normalized third party's existence on the platform. Nintendo has never completed the first step. Nintendo has had unique third party on their platform and it has not done as well as they would hope outside of Just Stance and the Wii U titles which sold nowhere near the competition. 

The whole point of having third party is so nintendo can solifiy their base so they dont have to look at the competition. Third party supplies alternative games to what they normally offer and it sweetens to deal for anyone who plans on gaming nintendo only but in the past might have been wooed over by sony or microsoft.

Once more....they should not put the cart before the horse when it comes to priorities. This has to be done with precision. Showing up with a new platform halfway through a Sony/ Microsoft war isnt helping either. They must tread lightly.

What you arent discussing is that the majority of the big selling 3rd party titles on NES/SNES were exclusives, games like Final Fantasy, Dragon Quest, Street Fighter, Mega Man, Castlevania, Metal Gear, Ninja Turtles, etc. were only on Nintendo.

On the other hand you have Gamecube which had significantly better 3rd party support than its predecessor and got overall a solid amount of the mulitplat releases of that generation yet it saw a 30% decline from N64. Wii U launched with a handful of the biggest 3rd party multiplats yet they sold so bad, 3rd parties abandoned it and its Nintendo's worst selling console.

NES, GB, SNES, GBA, DS, Wii, 3DS all had a steady flow of quality releases found nowhere else and all found success and outsold the competitors offerings.

N64, GC, Wii U had some stellar titles but too far and few in between, they all sold poorly and were dominated by competitors devices.

As long as Nintendo releases a device at the correct price, with strong marketing and a steady flow of quality titles found nowhere else than they will have a successful product.

I already discussed the relationship Nintendo had with third party, but Nintendo kept them under their power exclusively. Sega was forced to fund a fleet of first party games because they could not gain access to a lot of third party games that were exclusive until their marketshare rose.

Gamecube had decent support. I saw the gamecube section when I went to Gamestop when I was younger. It was half the size of the Xbox section and a faction of the PS2 sections size. The Nintendo Wii by comparison had a very large section, but it was cconsidered one of the most abysmal collections of third party shovelware ever created to make use of Nintendos platform. You see...people made cheap games for the platform because I doubt they trusted the profitability. Even the good third party games didnt sell all that well either unless they were Just Dance for the Wii. 

As I said, Nintendo needs third party to take them seriously and they need consumers to see them as a brand that can balance first, second and third party by itself before they go all out with making third party making them unique versions of games. That demands the type of respect that well...only Ubisoft has for Nintendo and thats down to blind belief at this point because of Just Dance. Guess what? I doubt they can make Just Dance work on the NX without Wii Motes, so we will see in January. 

Nintendos price point is fine, but its a sham that they didnt cutt the price of the Wii U. They let that console sink further because of their pride. PS4 and Xbox One will most likely be cheaper than it on Black Friday. I hope the NS does well as i'll be getting one but as a person who has been playing Nintendo sine I was a cherub, they've lost gamers like me for a reason and i'd be blindn to say i still didnt see the NS as a secondary platform. Nintendo has some proving to do and if January impresses ill take the dive. Im not just going to believe in them blindly though.



zorg1000 said:

What you arent discussing is that the majority of the big selling 3rd party titles on NES/SNES were exclusives, games like Final Fantasy, Dragon Quest, Street Fighter, Mega Man, Castlevania, Metal Gear, Ninja Turtles, etc. were only on Nintendo.

The Street Fighter games were only on Nintendo?



S.T.A.G.E. said:
zorg1000 said:

What you arent discussing is that the majority of the big selling 3rd party titles on NES/SNES were exclusives, games like Final Fantasy, Dragon Quest, Street Fighter, Mega Man, Castlevania, Metal Gear, Ninja Turtles, etc. were only on Nintendo.

On the other hand you have Gamecube which had significantly better 3rd party support than its predecessor and got overall a solid amount of the mulitplat releases of that generation yet it saw a 30% decline from N64. Wii U launched with a handful of the biggest 3rd party multiplats yet they sold so bad, 3rd parties abandoned it and its Nintendo's worst selling console.

NES, GB, SNES, GBA, DS, Wii, 3DS all had a steady flow of quality releases found nowhere else and all found success and outsold the competitors offerings.

N64, GC, Wii U had some stellar titles but too far and few in between, they all sold poorly and were dominated by competitors devices.

As long as Nintendo releases a device at the correct price, with strong marketing and a steady flow of quality titles found nowhere else than they will have a successful product.

I already discussed the relationship Nintendo had with third party, but Nintendo kept them under their power exclusively. Sega was forced to fund a fleet of first party games because they could not gain access to a lot of third party games that were exclusive until their marketshare rose.

Gamecube had decent support. I saw the gamecube section when I went to Gamestop when I was younger. It was half the size of the Xbox section and a faction of the PS2 sections size. The Nintendo Wii by comparison had a very large section, but it was cconsidered one of the most abysmal collections of third party shovelware ever created to make use of Nintendos platform. You see...people made cheap games for the platform because I doubt they trusted the profitability. Even the good third party games didnt sell all that well either unless they were Just Dance for the Wii. 

As I said, Nintendo needs third party to take them seriously and they need consumers to see them as a brand that can balance first, second and third party by itself before they go all out with making third party making them unique versions of games. That demands the type of respect that well...only Ubisoft has for Nintendo and thats down to blind belief at this point because of Just Dance. Guess what? I doubt they can make Just Dance work on the NX without Wii Motes, so we will see in January. 

Nintendos price point is fine, but its a sham that they didnt cutt the price of the Wii U. They let that console sink further because of their pride. PS4 and Xbox One will most likely be cheaper than it on Black Friday. I hope the NS does well as i'll be getting one but as a person who has been playing Nintendo sine I was a cherub, they've lost gamers like me for a reason and i'd be blindn to say i still didnt see the NS as a secondary platform. Nintendo has some proving to do and if January impresses ill take the dive. Im not just going to believe in them blindly though.

I dont really see how anything that you just said disputes what i said.

The main selling point of any and all Nintendo devices comes down to having exclusive games found nowhere else.

By the way, you say 3rd party support sold well on NES/SNES but fail to realize Wii had more 3rd party million sellers than NES & SNES combined and total 3rd party sales for Wii are over 500 million while NES/SNES are each around 300 million.



When the herd loses its way, the shepard must kill the bull that leads them astray.