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Forums - Gaming - Lack of FF13 info disturbing.

makingmusic476 said:
Dodece said:
Call my a conspiracy theorist. However its a thought worth considering. Perhaps the titles development resources have been scaled back. Square hid none of their dismay last year with the sales of the PS3. They went so far as to criticize Sony for their high price point, and for their poor marketing of the machine. There are valid financial reasons to direct more assets elsewhere.

Square wants to make as much money on their game as possible. They are not developing, producing, and releasing the game merely to sell PS3s for Sony. They want to sell their product first and foremost. This isn't about what is good for Sony or their brand. I know a lot of hot blooded fans have a hard time separating the two.

Square will simply have better sales of the game if they release it only once the PS3 has reached a critical threshold in regards to the user base. Which in Japan is still incredibly small. They may see this, and may have seen it last year. So they possibly cut back the development resources delaying the game for a few years waiting for the console to get on its feet as it were.

The answer to your question is that development is probably crawling along, and they are not as far along as you would think or hope.

This line of reasoning has always irked me. Consoles don't sell without games, so delaying games while waiting for the install base to increase certainly won't do anybody any good. I also can't see publishers sitting on a project far along in development (thus burning cash) just to wait for the install base of the platform to increase, especially when the game in this particular situation is the key title expected to start pushing systems (in Japane especially).


 Well as we all know, the great bulk of a video games sales comes from the initial what? 6-8weeks? The more consoles that are out at the release time will give them a better shot at making more money during that time frame. It's no surprise that Square has put quite a heft chunk of money and resources into FF13, so perhaps they just want to maximize what could be slim profits?

 Just a shot in the dark...
 



By life end:

  • Wii- 100 million+
  • Xbox360- 35~40 million
  • PS3- 30 million
  • PSP- 30~32 million ------------- FAILURE
  • NDS- 85~90 million (Skeptical)  - FAILURE
  • NDS- 100 million+ (Optimistic) -- Success!

 

 

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They haven't shown anything for Final Fantasy Crystal Chronicles: The Crystal Bearers either...that's just how SE is.



LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release.  (hasn't been 3 months but it looks like I won :-p )

Shadow)OS said:
makingmusic476 said:
Dodece said:
Call my a conspiracy theorist. However its a thought worth considering. Perhaps the titles development resources have been scaled back. Square hid none of their dismay last year with the sales of the PS3. They went so far as to criticize Sony for their high price point, and for their poor marketing of the machine. There are valid financial reasons to direct more assets elsewhere.

Square wants to make as much money on their game as possible. They are not developing, producing, and releasing the game merely to sell PS3s for Sony. They want to sell their product first and foremost. This isn't about what is good for Sony or their brand. I know a lot of hot blooded fans have a hard time separating the two.

Square will simply have better sales of the game if they release it only once the PS3 has reached a critical threshold in regards to the user base. Which in Japan is still incredibly small. They may see this, and may have seen it last year. So they possibly cut back the development resources delaying the game for a few years waiting for the console to get on its feet as it were.

The answer to your question is that development is probably crawling along, and they are not as far along as you would think or hope.

This line of reasoning has always irked me. Consoles don't sell without games, so delaying games while waiting for the install base to increase certainly won't do anybody any good. I also can't see publishers sitting on a project far along in development (thus burning cash) just to wait for the install base of the platform to increase, especially when the game in this particular situation is the key title expected to start pushing systems (in Japane especially).


Well as we all know, the great bulk of a video games sales comes from the initial what? 6-8weeks? The more consoles that are out at the release time will give them a better shot at making more money during that time frame. It's no surprise that Square has put quite a heft chunk of money and resources into FF13, so perhaps they just want to maximize what could be slim profits?

Just a shot in the dark...


And yet FFX outsold FFXII?  Usually early releases benefit from being one of the few good games on the system at the time.  Just look at Resistance. Would've it have sold near as well if it had released alongside Uncharted, CoD4, UT3, etc.? 



makingmusic476 said:
Shadow)OS said:
makingmusic476 said:
Dodece said:
Call my a conspiracy theorist. However its a thought worth considering. Perhaps the titles development resources have been scaled back. Square hid none of their dismay last year with the sales of the PS3. They went so far as to criticize Sony for their high price point, and for their poor marketing of the machine. There are valid financial reasons to direct more assets elsewhere.

Square wants to make as much money on their game as possible. They are not developing, producing, and releasing the game merely to sell PS3s for Sony. They want to sell their product first and foremost. This isn't about what is good for Sony or their brand. I know a lot of hot blooded fans have a hard time separating the two.

Square will simply have better sales of the game if they release it only once the PS3 has reached a critical threshold in regards to the user base. Which in Japan is still incredibly small. They may see this, and may have seen it last year. So they possibly cut back the development resources delaying the game for a few years waiting for the console to get on its feet as it were.

The answer to your question is that development is probably crawling along, and they are not as far along as you would think or hope.

This line of reasoning has always irked me. Consoles don't sell without games, so delaying games while waiting for the install base to increase certainly won't do anybody any good. I also can't see publishers sitting on a project far along in development (thus burning cash) just to wait for the install base of the platform to increase, especially when the game in this particular situation is the key title expected to start pushing systems (in Japane especially).


Well as we all know, the great bulk of a video games sales comes from the initial what? 6-8weeks? The more consoles that are out at the release time will give them a better shot at making more money during that time frame. It's no surprise that Square has put quite a heft chunk of money and resources into FF13, so perhaps they just want to maximize what could be slim profits?

Just a shot in the dark...


And yet FFX outsold FFXII? Usually early releases benefit from being one of the few good games on the system at the time. Just look at Resistance. Would've it have sold near as well if it had released alongside Uncharted, CoD4, UT3, etc.?


Well I suppose there could be a saturation point where it doesn't really matter anymore, and other trends take over. Besides, Resistance was released essentially along side the PS3. That's a little different than a game being released with so little units out after the initial hype of the console is gone. Square probably would have released FF13 during the launch window if they could, but now they are forced to take the alternate path.

Do you really think FF13 will sell better with 10 million PS3's out, rather than 20 million?

Also just so we're clear, I'm not exactly supporting this idea. I'm just throwing it out as a possibilty of Square's mindset.

I'm a patient person so none of this truly matters to me.



By life end:

  • Wii- 100 million+
  • Xbox360- 35~40 million
  • PS3- 30 million
  • PSP- 30~32 million ------------- FAILURE
  • NDS- 85~90 million (Skeptical)  - FAILURE
  • NDS- 100 million+ (Optimistic) -- Success!

 

 

Shadow)OS said:
makingmusic476 said:
Shadow)OS said:
*snip*

Well as we all know, the great bulk of a video games sales comes from the initial what? 6-8weeks? The more consoles that are out at the release time will give them a better shot at making more money during that time frame. It's no surprise that Square has put quite a heft chunk of money and resources into FF13, so perhaps they just want to maximize what could be slim profits?

Just a shot in the dark...


And yet FFX outsold FFXII? Usually early releases benefit from being one of the few good games on the system at the time. Just look at Resistance. Would've it have sold near as well if it had released alongside Uncharted, CoD4, UT3, etc.?


Well I suppose there could be a saturation point where it doesn't really matter anymore, and other trends take over. Besides, Resistance was released essentially alongs side the PS3. That's a little different than a game being released with so little units out after the initial hype of the console is gone.

Do you really think FF13 will sell better with 10 million PS3's out, rather than 20 million?


It depends on what games are on the system at both points, and it depends on how many people would still be waiting for FFXIII to buy a console at 10 million vs 20 million.

The way I look it is that the ps3 will keep selling no matter what, even more so once FFXIII releases, so even if the install base is 10 million right now (and it will probably be over 20 miillion by the end of this year), the install base will recieve a nice boost upon the game's release, and will continue to grow long after the game is on shelves, with many people picking up the game as they finally pick up ps3s. The game will sell very well, no matter which stage it is released, and it seems like a wasteof money to sit on the game at this point in time (and I don't believe they are donig so).

In the end, this game is a system seller. It's one of the games that makes the ps3 what it is. Compare the ps3 to the Gamecube. Would the GC have reached a 21 million install base without Mario and Zelda? Hell no. Should Nintendo have waited for the GC to reach a 20 million install base before releasing Super Mario Sunshine and the Wind Waker to ensure maximum sales potential? No, because it never would've made it that far. Granted the ps3 is in a slightly different situation because it has many other titles to carry it, but FFXIII is expected to move a lot of consoles, and you can't expect all of these people to adopt before the game comes out.



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makingmusic476 said:
Shadow)OS said:
makingmusic476 said:
Shadow)OS said:
*snip*

Well as we all know, the great bulk of a video games sales comes from the initial what? 6-8weeks? The more consoles that are out at the release time will give them a better shot at making more money during that time frame. It's no surprise that Square has put quite a heft chunk of money and resources into FF13, so perhaps they just want to maximize what could be slim profits?

Just a shot in the dark...


And yet FFX outsold FFXII? Usually early releases benefit from being one of the few good games on the system at the time. Just look at Resistance. Would've it have sold near as well if it had released alongside Uncharted, CoD4, UT3, etc.?


Well I suppose there could be a saturation point where it doesn't really matter anymore, and other trends take over. Besides, Resistance was released essentially alongs side the PS3. That's a little different than a game being released with so little units out after the initial hype of the console is gone.

Do you really think FF13 will sell better with 10 million PS3's out, rather than 20 million?


It depends on what games are on the system at both points, and it depends on how many people would still be waiting for FFXIII to buy a console at 10 million vs 20 million.

The way I look it is that the ps3 will keep selling no matter what, even more so once FFXIII releases, so even if the install base is 10 million right now (and it will probably be over 20 miillion by the end of this year), the install base will recieve a nice boost upon the game's release, and will continue to grow long after the game is on shelves, with many people picking up the game as they finally pick up ps3s. The game will sell very well, no matter which stage it is released, and it seems like a wasteof money to sit on the game at this point in time (and I don't believe they are donig so).

In the end, this game is a system seller. It's one of the games that makes the ps3 what it is. Compare the ps3 to the Gamecube. Would the GC have reached a 21 million install base without Mario and Zelda? Hell no. Should Nintendo have waited for the GC to reach a 20 million install base before releasing Super Mario Sunshine and the Wind Waker to ensure maximum sales potential? No, because it never would've made it that far. Granted the ps3 is in a slightly different situation because it has many other titles to carry it, but FFXIII is expected to move a lot of consoles, and you can't expect all of these people to adopt before the game comes out.


This is a poor example, since Nintendo makes the console. 

I don't think that Square would want to sit on a game for too long, but with the success they have been having on the DS, I think they aren't hurting for money quite yet. And with the release of DQIX later this year, they won't for a while I think. 



dabaus513 said:
The game has been in development for well over 2 years and all we have to show for is an extended trailer and a few new screen shots. Whats up with that? Why do you think SE has shown so little about ff13?

 FUD.



disturbing? no. depressing? yes =(



The public has only seen the original trailer and extended one. The press (or whoever got into one of their closed mega theaters) has seen 4 or 5. Here's something i know about FF13.

-Main character is female (duh)
-Summons has more functions than in battle.
-There's a world map. (hurray!)
-There's a large floating city/ or space colony called "Cacoon"
-Crystals protect "Cacoon" and keep the city going
-Everything outside of "Cacoon" is called "pulse"
-Crystals also have the ability to create objects and living things.

The only thing we have been kept in the dark on is the battle system.

 

But if you guys  REALLY want to know why SquareEnix is so quiet on FF13 info...  It's because they want to annouce the 360 version (via same day launch) before they start building mass hype, duh! **runs away**



The whole thing is they don't reveal muchis because they don't know it yet
wii or ps3