Soundwave said:
Shared library = effectively the end of the Nintendo home console. If you put all the Wii U games on the 3DS, the Wii U's sales would be like 4-5 million instead of its already pathetic 12 million, even if it could play 3DS games. And to have a shared library you can't have a huge gap in power between the two devices. Bye-bye 2 TFLOP console dreams. |
Not really. Shared library is the only thing that would logically make sense business wise.
Having two devices, one for home console to play at home and one that can be taken on the go and have them utilize the same games would make the most sense business wise. Developers would only have to make one game and profit off two devices. Double their profits. This would give more incentive for third parties to jump on board since they'd have to do less work and still get profit from it.
This would also take the risk off Nintendo in alienating one of their demographics,that being the home console users
Two system with a shared library makes sense, but making one device thats focused on handheld only would only sell in Japan and do low numbers in EU/NA and will also alienate your home console demographic or people that might be interested in your system outside the Nintendo fan base
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