| Pemalite said:
It's still not native 4k whatever way you look at it. Frame Reconstruction, Upscaling? They help, but they aren't true 4k and the quality will be a compromised.
The sweet spot for a Graphics chip at this level is going to be 2560x1440 for 60fps.
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I really don't get it... I guess the goal posts will always keep moving. And when the scorpio comes along and can manage 4k@30fps the argument then will be that PCs can do 8k......
Fact is this, faux 4k or not, it would yeild better results than native 1440p. It costs $399 and that's not half bad for what you are getting.
For the past 3yrs, over 90% of all games on the XB1 has been running natively at faux1080p (900p) and a fair number of PS4 games have done the same. Didn't stop over 60M people combined from buying into that.
Being on these forums since the PS4pro reveal it just feels like I'm suddenly surrounded by extremely bitter salty people who can't seem to accept that what the PS4pro has managed to do at $400 is actually impressive.
In truth I'm somewhat disappointed with you... I've always been of the impression that you are one for the most objective posters on this site. But now.... I don't know.
So it's ok for PCs to hit and run at 1440p but when a console by however it does it takes something higher than 1440p and upscales/reconstructs it to be errrily close to 4k all for $399 it's a joke?