Wright said:
BraLoD said:
For the last time:
Things aren't only how you think they are, so wait until you know both sides of it before jumping your gun.
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No matter how things are on either side, Sony shouldn't interfere with the relationship between the consumer and the game. It's a shouldn't. They're actually doing it, I'm just saying they shouldn't. Unless you can prove to me that Shu Yoshida's best friend is going to die if he allows mods, there's simply no response and no realistic scenario on which Sony, again, should interfere in the previous established panorama. I'm fully aware possibilities exists.
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That's a pretty bold statement. I mean, Atari crashed and burned because of that. A lack of quality control set back the videogame industry in the west by years. Nintendo did allow some buggy games through but they did at least require that the code would run.
Now, I'm not saying that I completely agree with Sony here--I'm kind of torn--but I do understand their point. Mods were going up on Bethesda's network that had never been tested by anyone. Some weren't even added by the author. Random people who wanted to play a certain mod would rip it from a PC site and upload it without knowing if it would work or crash on console.
Seriously, that's not good. The process with this sucks and that's not up for debate.
In a moral sense, if that is what Sony is having a problem with, then they're in the right. The problem is that Microsoft has already allowed it instead of standing up for their customers, as well. The thing is, people don't have a problem with something like this until they actually have a problem. THEN they get angry about the lack of quality control.
Overall, this has been a mess from the start. Mod authors are angry and frustrated. Console owners, many of whom are on console because it doesn't require the technical acumen of PC, are now in uncharted waters without any help at all.
It sure as heck isn't as simple as saying Sony is arrogant or selfish or that Microsoft and Bethesda are doing god's work.