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Forums - Gaming - Square changed the history of video games.

 

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fleischr said:
The funny thing is that you'd get this same kind of reaction today if you said FFXV or FF7 could make their way to NX.

if was exclusive yeah, but a late port of ff15 for nx would not be a problem for playstation fans, or at least i'd like to think so



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pokoko said:
I remember being pretty pissed off when Square "betrayed" Nintendo. I was firmly in Nintendo's corner at the time, mostly out of blind loyalty.

Then I saw that first FFVII commercial, my jaw dropped, and I was Playstation bound. I still remember that exact moment.

Square had already changed gaming for me, though, with FFVI being by far my favorite videogame at that point in time.

I've never played a Final fantasy game before, I think ff15 is going to change that



It's funny how that goes. Was indeed a very important turn of events.



pokoko said:
I remember being pretty pissed off when Square "betrayed" Nintendo. I was firmly in Nintendo's corner at the time, mostly out of blind loyalty.

Then I saw that first FFVII commercial, my jaw dropped, and I was Playstation bound. I still remember that exact moment.

Square had already changed gaming for me, though, with FFVI being by far my favorite videogame at that point in time.

This made me remember that I wasn't really loyal to any console system growing up.  I liked games for both SEGA and Nintendo when they were the two relevant systems.  Then both Playstation and Nintendo during that time, but I never got around to XBox.  Just couldn't get myself to enjoy the games I had access to (which was some game based off of Star Wars, I think).

I only really paid attention to the manufacturers once I got my 3DS in 2011.  I guess I stuck to Nintendo because most of the games I enjoyed between every system was on a Nintendo handheld or console.  I guess I got kind of attached to Nintendo because so many of the games clicked with me.

Of course, many of Square's good games were on Playstation so I still actually try to get them too.  Just I don't have the money for it usually.  Though,I do remember being disappointed seeing that the games I enjoyed by Square weren't really being made anymore.  So I guess that made it easier to not look at Playstation games when the company name I recognize wasn't doing as much of what I liked anymore.



onionberry said:
fleischr said:
The funny thing is that you'd get this same kind of reaction today if you said FFXV or FF7 could make their way to NX.

if was exclusive yeah, but a late port of ff15 for nx would not be a problem for playstation fans, or at least i'd like to think so

It gets real sticky when explaining FF is just as much a 'Nintendo' franchise as it is a 'Playstation' one because of the series origins. A large portion of the hardcore FF fanbase started with the series on the NES/SNES. Instead FF gets shoved into the argument of 'It will never come to Nintendo because 3rd party games don't work or sell on Nintendo platforms'.  Real FF fans understand that -certain other people don't.



I predict NX launches in 2017 - not 2016

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Ka-pi96 said:
PlayStation - Underestimated since 1996! :o

Proof the underdog always has the last laugh... 



onionberry said:
pokoko said:
I remember being pretty pissed off when Square "betrayed" Nintendo. I was firmly in Nintendo's corner at the time, mostly out of blind loyalty.

Then I saw that first FFVII commercial, my jaw dropped, and I was Playstation bound. I still remember that exact moment.

Square had already changed gaming for me, though, with FFVI being by far my favorite videogame at that point in time.

I've never played a Final fantasy game before, I think ff15 is going to change that

Same for me, probably.  



Shadow1980 said:.

But FFVII was released in September 1997 and it caused PS1 sales to skyrocket. 

That's not accurate.

In the west Final Fantasy 7 sold very slowly, with only 1 million in its first 4 months (about half the week 1 sales in Japan). It was a sleeper hit.

What caused the huge gain in 1997 was the combination of Resident Evil Director's Cut, Crash Bandicoot 2, and Tomb Raider 2, which sold millions each that holiday season. As well as the heavy anticipation for Resident Evil 2, which was the most anticipated game outside of Ocarina of Time, but probably more so that holiday season because it was much closer to launch.



I describe myself as a little dose of toxic masculinity.

Jumpin said:
Shadow1980 said:.

But FFVII was released in September 1997 and it caused PS1 sales to skyrocket. 

That's not accurate.

In the west Final Fantasy 7 sold very slowly, with only 1 million in its first 4 months (about half the week 1 sales in Japan). It was a sleeper hit.

What caused the huge gain in 1997 was the combination of Resident Evil Director's Cut, Crash Bandicoot 2, and Tomb Raider 2, which sold millions each that holiday season. As well as the heavy anticipation for Resident Evil 2, which was the most anticipated game outside of Ocarina of Time, but probably more so that holiday season because it was much closer to launch.

Also, I believe that while Final Fantasy VII is the 2nd best selling game on the PS1, it is only #10 in terms of the United States.



FF7 was never gonna be on N64, a cartridge based console that launched in 1996, 2 years after the PS1 and Saturn.

FF7 was also never meant as a PS1 game only, Square needed the CD format to make the game happen, it would've come out on the Sega Saturn day 1 as well if the system wasn't so hard to develop for. Sega (which was pioneering 3D at arcades) making a 2D based console with exotic, expensive hardware is what lead to their ultimate demise. Exotic hardware>harder to develop on/more expensive>less sales>Saturn dead

Saturn would've gotten all the PS1 games like FF7, cost $100 less if it was just a simple, easy to develop for 3D console.

Saturn would at least snag half PS1's sales making it Sega's best selling console at ~50M units sold, if it didn't completely bury PS1 sales wise. Sega had everything back in 1994, great 3rd party relations, in house devs, the brand, the cool factor, the tech, the money to make it happen.