| Snoopy said: Guys what if Nintendo and Apple teams up for the NX? |
If that were the case - we would have heard that yesterday.
I predict NX launches in 2017 - not 2016
| Snoopy said: Guys what if Nintendo and Apple teams up for the NX? |
If that were the case - we would have heard that yesterday.
I predict NX launches in 2017 - not 2016
If they work together we could see a A10 Fusion chip with 64-bit architecture Embedded M10 motion coprocessor and PowerVR GPU in a future Nintendo device. I don't really know what I just said, btw.
“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).
"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)
I actually think Nintendo would benefit from that partnership, specially if it's from a OS point of view. I really wouldn't mind having a second OS so i could access the App Store.
Imagine telling people that NX would allow for that and that they could also play the games on the big screen... just like that. I think it would be great!

http://gamrconnect.vgchartz.com/thread.php?id=199945&page=1
Asked the same thing last year and a couple people thought no such thing will eventually happen but here we are with a timed exclusive! Gotta start somewhere, right?
But I think Nintendo will keep on releasing these free to start apps on both Android and iOS to reach as much people as possible so they can possibly buy the NX or whatever future consoles later. They will opt for timed exclusive though like Mario if they believe one app store sales more games (iOS traditionally make more money and download for gaming apps than Android) or if someone pays for it (which Apple did with Infinity Blade and other and possibly Mario too).
But if in the future Nintendo decides to develop more complex games and treats smartphone as another video game platform like their own, I can see them partnering with Apple if sales and money permits.
I doubt it. Both Apple and Nintendo value control and power too highly for anything to work between the two unless one caves. I think they'll work together, for sure, because Nintendo clearly gave up the money that would've been made by Android support due to what I'm certain was a big paycheck from Apple, but I simply can't see Nintendo remaining exclusive to any entity but itself. If the NX somehow against all odds performed worse than the Wii U, it might be a different story.
You should check out my YouTube channel, The Golden Bolt! I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading. After all, the games may be free, but your time is valuable!
Well I definitely see that Nintendo can make make some exclusive deals with Apple or Google (Android).
well i hate the iphone and other apple products so it would depend how much control apple had.
| RolStoppable said: Your first post was specifically saying "a couple of years ago", so that's what you should have stuck with instead of extending the timeframe and topics every way you saw fit. I could extend the list of beliefs with countless other things, but that has no value here, so back to your initial post. Of which there is not much left, except for "it could still happen". You tried to call out people who supposedly changed their stance, but what they objected to has yet to happen. |
I said that people claimed Nintendo would never bring their main franchises to mobile a couple of years ago, a Super Mario game is now ready for mobile, which means their assumption was false. You're the one who imposed the mainline games argument, "main franchise" means Super Mario, Zelda, Metroid etc, no where have I said "the next Mario Kart" or "the next SMB".
Even after Nintendo announced their partnership with DeNA, it was said that they would simply create apps together to promote the "real" software and bring customers back to their core business, which is handhelds and home consoles, and that DeNA would help create a proper account system and online infrastructure. There were very few even at this point who would dare suggest that a Super Mario game, in any form what so ever, would appear on mobile in the near future, this is now happening, thus the assumptions were wrong all along. For the record; I wasn't sure they would do this either, at least not so soon and probably with a smaller franchise to test the waters a little.
As for the "couple of years ago" bit; I believe you and I both understood the implied time frame of the beliefs revolving around the Wii U's success, so saying that "I don't think that the consensus a couple of years ago was that the Wii U would win the eighth generation." is beneath someone as savvy as yourself- When I mentioned the bit about the Wii U's surefire success since the Wii won, this was merely a demonstration of how people have made huge assumptions about Nintendo that have been proven wrong in the past.
So; number one, I have said that it was widely believed and accepted that Nintendo would not release any of their main franchises on mobile, this is now proven false with the announcement at the Apple event, no matter how you try to spin it (and, again, no where did I say that their next big budget titles would appear here) and to try to impose that what I actually meant was that people had only been saying that Nintendo wouldn't move their biggest titles to mobile from handhelds and home consoles is ridiculous. Those were not the statements I was referring to, even though these are also statements that have been made, and these are correct assumptions to this day, which means next to nothing for the overall point I was making.
Number two, in the case of the Wii U and the whole rule of "the same manufacturer always wins twice in a row", it is blatantly obvious that I never made any claims that it was consensus that the Wii U would win the 8th gen when we were already well into the horrid lifecycle and one of the worst console sales curves of all time. This is referring to the time when Wii U was still Project Cafe and not much was known of the PS4 and Xbox One.
For someone who claims to be opposed to dishonest and cheap tactics in discussion, you sure seem fond of using the whole "well, someone also made these, similar statements on the subject, which means that this is actually the statements you're talking about."
Subject A says that ducks can't swim on October 4th, 2001. Subject B says that ducks can't swim when waves are too high on July 6th, 2004. Subject C and D have a discussion on people's understanding of ducks, Subject C writes that "Gee, I remember back in the day when people said ducks can't swim", subject D then interjects "Uh, actually, they said that ducks can't swim when waves are too high". I know you're better than this, so do you.
The 3DS bump I think is a little overstated, it got a decent one in July, but even in Japan sales of 3DS are more or less back to where they were pre-Pokemon Go already.
Sure an app that has almost a billion downloads is going to help any brand, but the impact of a 3DS bump is sometimes overstated I think. Percentage wise maybe like 0.5% of Pokemon Go users bought a 3DS or Pokemon 3DS game ... that's still enough to cause a solid bump for a month, but lets not go crazy about it either. It's not as if 3DS sales have risen to DS or even GBA levels (even later in their lifecycles).
No one can question that mobile has had a monstrous impact on dedicated handhelds, at this point it would just be pure denial, when Nintendo themselves basically admits it.
3DS shipments even with any spillover from Pokemon GO and Super Mario Run will still likely be well below 10 million this year.
The main impact of Pokemon Go is the actual revenue it's generating, even if Nintendo is getting a minority cut of that, it will still end up being a huge wad of cash. That and the positive impact on the Nintendo stock price. Though I imagine Nintendo is kicking themselves for allowing Niantic to publish the game. That probably cost them several tens of millions of dollars in profit.
| RolStoppable said: Along with Nintendo's announcement of the partnership with DeNA, Nintendo said that no IP is off limits. Your assertion that at that point there were still a lot of people who thought that Super Mario was not going to happen is unreasonable. Regarding all that other stuff, sure, people got it wrong to varying degrees. But that holds true for pretty much every topic. Since we are already talking about Nintendo making apps for smartphones, we could also talk about the people who claimed that smartphones will kill handhelds eventually. But just a month ago we got the confirmation that smartphone apps boost the sales of handheld hardware and software, so the doomsayers of handhelds suffered a slap in the face. |
We must be remebering differently then, I recall discussions about Nintendo's mobile efforts being a side gig with simple apps to promote software on dedicated devices.
I was and still remain a proponent of mobile ruining dedicated handheld markets, the convenience, price advantages, multi-functional design and most importantly; the perceived value of smart devices is just too dangerous and effective in the modern consumer electronics market. Handheld gaming is not going away but dedicated handheld devices most likely are. That said, I've been wrong on too many occassions to count, also in recent times.
When I joined vgchartz, I wasn't unintelligent or anything, but I had a huge bias and most assumptions and predictions were based on what I wanted to happen, and what I didn't want to happen, this is the basis for most assumptions and predictions on this and similar sites.
Around 2010-2011 I started gaming more or less full time on PC again, this was a huge help in seeing and reading the market realities of the time (and even the near future) and I have since taken a much more critical stance on console gaming in general, condoned things I would have condemned before and offered criticism towards companies, concepts and market phenomenon that I would have let lie before.
Anyways; many assumptions are wrong, most of them even, the reason I've focused a lot on Nintendo for the 8th gen is quite simply because they're the ones who screwed it up the worst this time around. It is also partly due to the immense amounts of hyperbole and hubris shown by both the company itself and its fans over the 7th generation and beginning of the 8th. Nintendo were in dire need of a humbling, not unlike crisis-struck Sony in the 7th gen, and by all appearances, they appear to have gotten it, even Miyamoto seems to have grasped the modern market and the role of mobile and social gaming in the future, which is a sign that they've finally accepted that they need to read and adapt and stop relying on striking gold every 20 years and rather realize they're better off selling perfectly good silver every year. I also still find that market realities are counter to many of my personal wishes, both where hardware and software are concerned, this goes for all of the big three and even large parts of the PC environment.