sethnintendo said:
Soundwave said:
The point for Nintendo is to make big money, Mario Run and Pokemon Go "get it", Miitomo did not.
People are familiar with these franchises, they don't want to play some random game. Rusty's Baseball may well be a good game, but that's not enough to sell on the mobile market.
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I believe Pushmo could sell decent but you are right they are looking for that next big thing. The fact is a lot of smartphone players like match 3 and strategy games. Dr. Mario, Pushmo, Ketzal Corridors, and Mario Picross could probably easily sell on smartphones. That is easy money while not pissing off your base.
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Lets be honest, Nintendo constantly is pissing off their base, lol. If Metroid: Other M, Federation Force, Wii U, 8737273 delays to Zelda, and $250 3DS, and a constant barrage of droughts didn't drive you off, I doubt the iPhone having a "too good" version of New Super Mario or Animal Crossing will do it.
I actually say go for it, make Animal Crossing for the iOS/Android, but make it an actual Animal Crossing game not some completely unrelated puzzle game with an Animal Crossing skin over top of it.
If that means your console divisions have to work harder to justify those games being $40+, then so be it. If they can't come up with sufficient reasoning and a better experience worth the money, then they shouldn't be charging that much in the first place.