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Forums - Gaming - Rocket League's next update is locking some new items behind a RNG paywall

Acevil said:
poklane said:

If people wanna pay for something without knowing what that something exactly is, be my guest, but this is where I stop supporting Psyonix. Things like these are nothing but a scummy practice IMO, and I personally can't think of any other game besides CSGO which does this (although I'm sure there are other games).

CSGO does this, TF2 does this, Cod does this, would not be surprised if Overwatch also has something similar. 

Worse versions of this exist as well, in sports games mainly. 

TF2 is free.  CoD has a crap rep for a reason (and isn't  the same).  And CSGO also has a shady rep.  Oh and yes, Overwatch has something similar and just caught huge flak over it.  Just cause "everyone does it" doesn't  make it any less of a scummy practice in a premium game.



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poklane said:
Acevil said:

CSGO does this, TF2 does this, Cod does this, would not be surprised if Overwatch also has something similar. 

Worse versions of this exist as well, in sports games mainly. 

CoD doesn't do is. There's 0 difference between Supply Drops you earn and Supply Drops you buy in CoD. Can't speak on any of the other games you've listed since I don't play those. Also, TF2 is F2P, quite the difference.

Oh that is true on the COD part, and you are correct TF2 is currently F2P, was not always. I imagine Rocket League will also be heading TF2 route. 

By the way, I am not the demographic for these games, but I will say it is smart, if the audience supports it. 



 

Acevil said:
poklane said:

CoD doesn't do is. There's 0 difference between Supply Drops you earn and Supply Drops you buy in CoD. Can't speak on any of the other games you've listed since I don't play those. Also, TF2 is F2P, quite the difference.

Oh that is true on the COD part, and you are correct TF2 is currently F2P, was not always. I imagine Rocket League will also be heading TF2 route. 

By the way, I am not the demographic for these games, but I will say it is smart, if the audience supports it. 

I can agree with you on the bolded part, from a business perspective of course. The CoD community also shits on Activision 24/7 (me included) about Supply Drops, yet 90% keeps buying them.



I'm nit a fan, but I can't get myself to care all too much about cosmetic items. If people want them, good for them, doesn't really change anything in the game for me.



Rad. Totally done with this game. Had fun. Got plat. Had more fun. This is for the RL mental patients. The trophy glitch for this game ( far, far away ), was a jerk.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

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Well, I am going to turn off the notifications for this crap as soon as it pops up. At least they offered that option.



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Purely cosmetic, entirely trade enabled for both keys and crates, and you can preview the potential items of a crate to know if you even care enough to spend the $1.49. This is honestly pretty okay. You can draw a comparison to Overwatch, but Overwatch is way more scummy with completely random boxes regardless of whether you spend or not. But hey, at least you get some crap amount of coins for duplicates, right?

I'd take this Rocket League system any day, and at least they are being up front about what they hope to gain from the venture. All of you overreacting likely at most casually played the game anyways. They are aiming for the serious players, the competitive, and those that want to support their preferred e-sport but may not know how. For the cosmetic, totally optional stuff, (reasonably) charge away.

It isn't as if you have to spend money to compete at the same level as everyone else. I mean, ffs guys, you'd think Psyonix was holding a gun to your head demanding you buy these if you want to be on even footing in the game. When did everybody get so annoyingly offended by totally optional, entirely cosmetic, paid DLC? Not everything in life is a handout, and paid cosmetic DLC is hardly anything new. I'm sure when you have to choose between that McChicken and a key for a crate, your world will simply come crashing down.



 

LuckyTrouble said:
Purely cosmetic, entirely trade enabled for both keys and crates, and you can preview the potential items of a crate to know if you even care enough to spend the $1.49. This is honestly pretty okay. You can draw a comparison to Overwatch, but Overwatch is way more scummy with completely random boxes regardless of whether you spend or not. But hey, at least you get some crap amount of coins for duplicates, right?

I'd take this Rocket League system any day, and at least they are being up front about what they hope to gain from the venture. All of you overreacting likely at most casually played the game anyways. They are aiming for the serious players, the competitive, and those that want to support their preferred e-sport but may not know how. For the cosmetic, totally optional stuff, (reasonably) charge away.

It isn't as if you have to spend money to compete at the same level as everyone else. I mean, ffs guys, you'd think Psyonix was holding a gun to your head demanding you buy these if you want to be on even footing in the game. When did everybody get so annoyingly offended by totally optional, entirely cosmetic, paid DLC? Not everything in life is a handout, and paid cosmetic DLC is hardly anything new. I'm sure when you have to choose between that McChicken and a key for a crate, your world will simply come crashing down.

Unless I'm mistaken Overwatch gives you crates for free and also lets you unlock them without paying. They also only contain items that you can get for free in the game anyway which makes Overwatch's system, as scummy as it is, way less scummy than what Psyonix does.

I would have zero issues with this system if they would make a key a rare drop once in a while but this shit is just heartless.



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vivster said:

Unless I'm mistaken Overwatch gives you crates for free and also lets you unlock them without paying. They also only contain items that you can get for free in the game anyway which makes Overwatch's system, as scummy as it is, way less scummy than what Psyonix does.

I would have zero issues with this system if they would make a key a rare drop once in a while but this shit is just heartless.

Although you get crates for free in Overwatch, it's only on level, and you get one that spits out an entirely random set of items. Let's not forget the fact that leveling in Overwatch is incredibly slow, and with the entirely RNG nature of item gains, you may spend far too many hours getting too few ranks and seeing nothing but common crap out of every crate. The coins you get for duplicate items are maybe 10% of their full store value too, which would be okay if it was the expensive stuff you were getting duplicates of. Instead I burned through 35 ranks getting enough coins for a single legendary costume the crates couldn't be bothered to drop.

Substantially more scummy is the fact that the crates you can buy with actual money are identical to the other crates. You could spend $100 and get absolutely nothing, or spend $100 and get everything. It's a gamble through and through. Rocket League's system let's you preview the potential contents of a crate, and there are different kinds of crates so that you don't have one crate that drops 500+ items. Rocket League's system is an evolution, not a regression.