walsufnir said:
Michelasso said:
It was running in real time on a PS4, and it was at 60 fps. ND was aiming for 1080p60fps, then they dropped it and it was plenty advertised. No lies there. MS is using PC footages, hides it in the description only few read, especially from mobile, and it isn't the first time they show videos in the Xbox channel not made in a Xbox. Once they even showed PS4 footage (so they are either liars or incompetent).
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Sure, in the end, all people realized that the trailer did not relate in any way to actual gameplay and that 60fps with this type of quality was never to be achieved in that game but when there way only the trailer and Corinne's tweets, people believed the game coud actually achieve 1080p60 while it was clear it would never reach that.
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She has been too confident. They thought they could achieve it, but with the graphics quality ND had in mind it became clearly not possible with that HW. Which as we know isn't really that powerful, hence the incoming powered up consoles. We can say she/ND dropped the ball, but I'd rather have a developer like ND aiming high and then taking it back than one aiming for "parity", then making a mess in any platform. The final Uncharted 4 game, although at only 30 fps, is a technical marvel anyway.
Still, this is off topic. It doesn't change the fact that with nearly zero cost MS could add at the beginning of the video the description of the system used for the footage. I believe even the console version would still have got benefits from it. I think it is pretty clear nowdays that the gaming community and the Internet in general doesn't like to be lain or misled.