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Forums - Nintendo - Who will provide the NX GPU?

 

Who is making the NX GPU

nVida 187 41.19%
 
AMD 210 46.26%
 
Silicon Graphics Inc 16 3.52%
 
Sony (the power of the Cell!!!) 41 9.03%
 
Total:454
Conina said:
fatslob-:O said:

Based on the fact that they're delivering an SoC in the first half of 2017 ... 

"The first half of 2017" could be anything between January and June 2017. For a proper March launch of the NX console, they have to start mass production a few months earlier. Don't you think that the M3000 is launched a bit late to be a valid candidate for the NX?

And how is the track record of DMP? Do they always deliver punctually as scheduled?

Yeah it's kind of a stupid thing to base anything. So what if DMP has a SoC coming out in "1st half of 2017". I'd bet Nvidia, AMD, PowerVR/Imagination, Qualcomm, etc. have new SoCs arriving in 1st half 2017 too, that doesn't mean they're all making the NX. 

Besides even between Nvidia Tegra and DMP ... it doesn't really do much for the whole "Nvidia must die so the Polaris AMD NX dream can live" crowd. 



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Soundwave said:
Darc Requiem said:
Based on the slides the Tegra X2 is only a 625 GFLOP GPU. If this ship is in the NX. It's most likely going to have a lower clock speed to reduce the power draw. It doesn't seem to be much of an improved over the Tegra X1.

As for DMP it's not just the prior relationship, the timing of it's release is also a factor. It's not like they chip was announced yesterday. It was announced back in May. The performance in comparison to Tegra X1 and X2 is comparable and it would allow for 3DS backward compatibility. In addition, the M3000 supports UE4 and Vulcan amongst other things.

Nvidia says 750 GFLOP (1.5 GFLOP FP16) but the the slide says 625 GFLOP ... wonder what the discrepancy is (though it's not huge). 

125 GFLOPs is a significant difference when you are comparing 625 GFLOPS to 750 GFLOPS.



NVIDIA for the handheld part and AMD for the stationary part! heheh



Soundwave said:

So basically based on nothing. Quite possible that DMP spurned by Nintendo for Nvidia also simply said "fine, we'll just make our own device", the way that's on their website implies it's some shitty low budget tablet. 

Getting back to Tegra/Parker, Nvidia apparently said today the Parker/Tegra can get up to 1.5 TFLOPS, but they are obviously talking about FP16 mode there, so that would mean 750 GFLOPS in more standarad FP32. 

750 GFLOPS .... welp. If they can deliver that in "docked/home power" mode I'll take it I guess. Shitty home performance given all things but at least it's a reasonable upgrade on the Wii U and not the GameCube to Wii all over again. I guess it could be the whole "Nvidia flops are 30% better than AMD flops" thing, lol, in which case, the reports of it being a little less than an XB1 would kinda line up exactly. 

Your speculation is also based on nothing from that hotchips conference so your guess is only as good as my guess! 

DMP showing ill will because Nvidia secured one of Nintendo's contract ? LOL, this is a small company we're talking about here that was initially a nobody before Nintendo licensed their gfx IPs and is still a nobody even after then so how off base can you get to claim that a business holds these irrational feelings when they exist to take every immediate opportunity ? 

750 GFLOPS for maybe a microconsole like how the SHIELD console was able to deliver it's full 500 GFLOPS from the Tegra X1 ... 

Except they won't be able to deliver that performance at least not in the same system when you need active cooling to achieve peak performance ...



Conina said:

"The first half of 2017" could be anything between January and June 2017. For a proper March launch of the NX console, they have to start mass production a few months earlier. Don't you think that the M3000 is launched a bit late to be a valid candidate for the NX?

And how is the track record of DMP? Do they always deliver punctually as scheduled?

Well since mobile chips are tiny they can start chip production closer to platform launch when you can have higher yields and a higher chip/wafer ratio count ... 

As far as their track record is concerned they were already finished designing the ISA in early May this year and they even have an overview of the specs too. When you have the RTL description it's only a matter of physical implementation and verification. Their on the clear once they reach mass production ... 



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The Nvidia chip for the NX is supposedly already in production according to NateDrake over at NeoGaf I believe.

It's like a custom Parker Tegra.



Conina said:

 

Don't wanna say I called it... But I GOD DAMN called it. :P
Pascal based Tegra isn't going to be faster than the Xbox One.



TheLastStarFighter said:
Pemalite said:

I'm well aware of what you said. I just assume you were being sarcastic, otherwise what's the point in arguing in the first place?



You just keep repeating yourself, regardless of what people say has anything to do with the value of flops.

We have already established that you are either baiting or don't care.



dongo8 said:

I do understand that different allocations of the Floating Point Operations could theoretically slow down or speed up a build. BUT, isn't the processing of FLOPs dependant on the card, and not the FLOPs themselves? The programming of said FLOPs is the real slow down or expedition, I don't believe that it is the type. Like for instance, if a FLOP is programmed to be executed in 10 processor cycles, than it would be slower than a process that would need only 5. So the efficiency of programming plays a huge part in it, no? Also, what if the card has a parallel cycle running at the same time? It could theoretically do these processes in half the time that a single cycle processor could, right? This is all theoretical because from what I gather the load on the processing also plays a big part, if there are too many things running through that processor at the same time it creates a workload that is too heavy and it slows down the normally speedy processing.

So I understand for the most part how FLOPs work, but as for a speed benchmark for a computer since it depends heavily on how each FLOP is programmed I would say that using FLOPs is silly. Not only that, but it is nearly impossible to gauge since it depends on how efficiently each FLOP is programmed. HOWEVER, I stand by my original point, FLOPs are FLOPs because theoretically each processor is gauged by the same parameters. Yes, each FLOP is programmed differently, but when the processors FLOPs processing is determined they use the same theoretical vacuum. So it SHOULD be as it says. I definitely understand where you are coming from though.

You are partially right, but I think you need to cut your view point down so it's easier to reply to. :P

I think I'll use the Playstation 3 here as an example here... The Playstation 3's Cell processor had an insane theoretical single precision floating point ceiling, however it was only even partially achievable by using a variation of single precision floating point, that was iterative refinement.
When it came to other types of math, the chip faltered.

But the thing to keep in mind is that games are using all sorts of math all the time and the load is constantly changing, not just floating point.

It's why Jaguar, despite it having less flops, is able to out-pace Cell.
It's like a race, Jaguar is able to do 150Km/h for the entire race, the Cell is doing 100Km/h for the entire race, but when conditions are properly met (Iterative Refinement) It's able to do 200Km/h.
Do despite the Cell having a higher top-speed, it cannot maintain that under every circumstance... So it looses the race every single time.
This why Flops alone can't be used to compare chips.

Flops is like the "Mhz" myth of Old, people used Mhz to compare CPU's thinking it was some denominator for gauging performance, which for a time it was actually semi-accurate (Pun. - Not intended.)


JEMC said:

Thanks for posting!

With the same 256 "cores", I don't think it will be much powerful than the current X1 in games.

Agreed.
It all comes down to how much clockspeed nVidia can eek out of the chips, most of the architectural heavy-lifting/improvements had been done in Maxwell, so the difference will be pretty marginal at the same "core" count and clock.

Soundwave said:

From NeoGaf is seems like the Parker Tegra (aka: Tegra X2) is 625 GFLOP (FP32) performance (vs 500 GFLOP for the Tegra X1) with a nice boost in CPU power and double the memory bandwidth to 50GB/sec. 

This is great for a portable, though likely it would have to be underclocked. 

However, it's not really that great for a console. 

This also probably explains why DQXI on the NX has to be a custom version ... it likely cannot run the PS4 version. 

Seems your "guess" came out to be true on the 128bit LPDDR4 memory bus, let's hope it translates over to the NX.

Soundwave said:

So basically based on nothing. Quite possible that DMP spurned by Nintendo for Nvidia also simply said "fine, we'll just make our own device", the way that's on their website implies it's some shitty low budget tablet. 

Getting back to Tegra/Parker, Nvidia apparently said today the Parker/Tegra can get up to 1.5 TFLOPS, but they are obviously talking about FP16 mode there, so that would mean 750 GFLOPS in more standarad FP32. 

750 GFLOPS .... welp. If they can deliver that in "docked/home power" mode I'll take it I guess. Shitty home performance given all things but at least it's a reasonable upgrade on the Wii U and not the GameCube to Wii all over again. I guess it could be the whole "Nvidia flops are 30% better than AMD flops" thing, lol, in which case, the reports of it being a little less than an XB1 would kinda line up exactly. 

It would be Half Precision they were talking about.
We can expect a 50% improvement with the Pascal based Tegra over the Maxwell based Tegra when all the stars are in the correct order, probably mostly thanks to higher clock speeds, that's Pascals strong point as it leverages Finfet.

Soundwave said:

Nvidia says 750 GFLOP (1.5 GFLOP FP16) but the the slide says 625 GFLOP ... wonder what the discrepancy is (though it's not huge). 

Could be Turbo.

Darc Requiem said:

125 GFLOPs is a significant difference when you are comparing 625 GFLOPS to 750 GFLOPS.

Not really.




www.youtube.com/@Pemalite

Soundwave said:
The Nvidia chip for the NX is supposedly already in production according to NateDrake over at NeoGaf I believe.

It's like a custom Parker Tegra.

Pls link.



Miyamotoo said:
Soundwave said:
The Nvidia chip for the NX is supposedly already in production according to NateDrake over at NeoGaf I believe.

It's like a custom Parker Tegra.

Pls link.

You'd have to go through a ton of posts on NeoGaf since the thread has gotten so large. 

Basically what happened though is 10k (a poster) was one of the guys adamant on the idea of PS4 Neo-killing AMD Polaris NX. He kept posting that stuff and got banned for it at one point I think. There's another poster on NeoGaf named NateDrake who has some dev background, he set 10k straight and now 10k acknowledges that he was duped by bad sources and the Eurogamer report is indeed legit. 

NateDrake also has shared that the NX GPU is Pascal-based. At 10k basically accidentally said some things that NateDrake told him that he shouldn't have shared, one of which was that the NX GPU is already under production. 

Take it for whatever it's worth, we should know for sure hopefully in a month or so since Nintendo is going to have to unveil this damn thing at some point. 



Soundwave said:
Miyamotoo said:

Pls link.

You'd have to go through a ton of posts on NeoGaf since the thread has gotten so large. 

Basically what happened though is 10k (a poster) was one of the guys adamant on the idea of PS4 Neo-killing AMD Polaris NX. He kept posting that stuff and got banned for it at one point I think. There's another poster on NeoGaf named NateDrake who has some dev background, he set 10k straight and now 10k acknowledges that he was duped by bad sources and the Eurogamer report is indeed legit. 

NateDrake also has shared that the NX GPU is Pascal-based. At 10k basically accidentally said some things that NateDrake told him that he shouldn't have shared, one of which was that the NX GPU is already under production. 

Take it for whatever it's worth, we should know for sure hopefully in a month or so since Nintendo is going to have to unveil this damn thing at some point. 

I am familiar with things going on on Neogaf regardless NX, and I know who are 10k and NateDrake, but that was something new from couple of days..

I expecting announcement of date of NX reveal in next two weeks.