Pemalite said:
More powerful than the Xbox One and Playstation 4? Hows about No.
archbrix said:
I don't think the Scorpio and Neo power levels are that important because software still has to run on the vanilla versions of their respective counterparts. That is, as long as that vision stays true; we'll see how long Sony and Microsoft stick to those plans if their new systems take off, but that would tick off a lot of people if Scorpio/Neo start receiving exclusive games too soon.
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They are important. There isn't a dramatic feature difference between the Xbox One and Scorpio and Playstation 4 and Neo, not from a graphics standpoint anyway, so things should be able to scale pretty easily. But the main difference is how many effects can be run at once and how they can also all be dialed up to 11.
Soundwave said:
I had plenty of fun with my XBox and PS3, if there were design flaws with those machines it was Sony and MS' fault, Nvidia just gave them what they were contracted to give.
I'm pretty sure Nintendo did vet Samsung, Qualcomm, and ARM (though Nvidia's Tegra SOC already uses ARM) ... Nvidia looks like they gave Nintendo the best overall package. It's quite possible for GAMING purposes Nvidia provided the best performance as Nvidia also has know how in dedicated graphics GPUs strictly for gaming, whereas Qualcomm doesn't really.
And sure Nintendo's technology head having a pre-existing relationship with Nvidia probably didn't hurt negotiations, he likely knows a lot of people over there and if he vouched for Nvidia, it could have pushed their bid to the top of the pile.
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nVidia also priced their GPU higher which likely contributed to the Playstation 3's higher prince on and after launch.
Converesly... Where-as AMD was more than happy to work with IBM to integrate it's GPU technology in combination with IBM's processor technology to create a single chip... nVidia never allowed for Sony to do the same, so the Playstation 3 was always a dual-chip console, that adds to heat and costs.
Now it could be argued that because Tegra is a flop and has hardly any design wins, they might be willing to throw away some margins, but I highly doubt it.
Soundwave said:
Why do people even think Nvidia is some bad way to go? They have probably the best graphics engineers in the business (helps not being broke like AMD is, so you can pay your staff).
Nvidia is a good partner for Nintendo, their experience with the Tegra line will be invaluable and their Pascal tech is fantastic and ready to roll. Also Nintendo's technology head was former director of engineering at Nvidia.
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Because of Price/Performance, at every performance level, AMD is cheaper. You get more performance for every dollar you spend with AMD. Consoles are cost-sensitive devices, every dollar counts.
Tegra is a horrible chip for AAA gaming.
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It's impossible to know the price/performance of the Nvidia/Nintendo deal, it's certainly not the same as buying an Nvidia GPU from the store. Semi Accurate was the first to say Nvidia for NX, and they were pretty blunt in saying Nintendo got basically a highway robbery of a deal in effect.
Nvidia is likely willing to take much less to get a valued win for their Tegra line. If/when there is a NX2 they'll be in a better position then to make a better deal or find other vendors if the NX is a success.
For a hybrid (which seems to be Nintendo's choice), a Nvidia chip is about as good as it was gonna get. Tegra X1 is a decent chip, we probably haven't seen anywhere close to what it could actually do because it's never had a software developer like Nintendo optimize a game specifically for it from the ground up.
But a Pascal based Tegra will likely be considerably better than that, if Nintendo is using a Pascal Tegra, I don't think there's a mobile chip on the planet right now that would be better for performance and still fit into a reasonable price range.
Whether you like the concept of a hybrid is a different debate, but given what Nintendo wants to make, Nvidia is an excellent choice.