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Forums - Nintendo - What do you think is more important for Nintendo NX to have, powerful hardware or great first year lineup?

 

Which do you feel is more important for NX's success

Console Power 95 28.11%
 
Launch Lineup 212 62.72%
 
See results 31 9.17%
 
Total:338
Thuglas said:

If by powerful hardware we are implying there is no design flaw/weakness to make 3rd party porting more trublesome then yeah that. this, combined with improved 3rd party relations, would make the lineup stronger throughout ALL the years! First year sales are always weaker than second, third and sometimes fourth year sales so year 1 lineup usually isn't that large of a factor when determine longterm success.

 

Gamecube had Luigi's mansion, smash bros, metroid prime, and mario sunshine its first year along with other 3rd party support. but that showed 1st year support wasn't the only thing needed. the years after we saw a drastic decline in 3rd party releases as well as Nintendo releasing games less frequent. Nintendo usually does have good first and second year support as their exclusives are front loaded (kinda like MS). Also PS4 had a weak first year for exclusives (Sony support is more mid to end gen with little support in the beginning) but sold massively due to being the most powerful and 3rd party support. Also I know Wii U had a weak launch window because of all the delays but the holiday after that and year 2 were strong.

 

Point is, if NX is to be successful then Nintendo has to change their game plan.

By strong hardware I am refering to a generation leap up from PS4, Xbone. A supposed "true 9th gen console".

I really don't think we can count the PS4 and Xbone as powerful hardware in 2017.



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Nintendo just needs to have a decent launch lineup and very few gaps with no releases. Basically, if they can put a game out each month and properly support the system then it should do fine at start.  Third parties will follow as long as they leave PowerPC and have a decent enough hardware for their lazy ports.



Ideally it would be both, but it's unlikely.

Lets be honest too -- the majority of the Call of Duty, Madden, Grand Theft Auto, NBA2K, etc. crowd are already firmly in the Playstation or XBox camp.

The problem that you have with no third party support though is you have large gaps in your release library and it's not even just about "releasing a good flow of games" ... it's about genre coverage.

For example no EA support means you basically are locked out of the NFL, FIFA, and Star Wars licenses, there's nothing you can really make to replicate that.