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Forums - Gaming - Games that have the balls of not giving you any startup tutorial

mZuzek said:
Intrinsic said:
Shadow of the Colossus.

Came in here to say that (I can't contain my hype with this game right now).

I'm not sure if it counts since the game has several pop-ups at the start teaching you the basics of the controls and gameplay. But it doesn't have a proper tutorial - in fact, it has a sort of natural tutorial right before the first battle that is honestly nothing short of brilliant.

That's still a turorial. 

OT: Let's get this out of the guy, all retro games came without tutorials.



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QUAKECore89 said:
The Legend of Zelda, Metroid, Doom and other old school games don't show up tutorials.

Even Souls games don't show up.

Has any Metroid ever had tutorials? Except when you get power-ups, the game tells you literally nothing.



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A lot of people bashed Mario and Luigi paper jam, but I realized(after playing for an hour) that the irritating tutorials are gone. They aren't telling you how you use A to jump. They aren't giving 5 minute explanations on using an attack, etc etc. They just have a guide you can check if you're that dumb/new.


LoZ also gives close to no tutorials. Then again, at least it gives help occasionally. Dark souls just props you right in and expects you to know how to play immediately.

Most games from the 80's typically didn't have a tutorial. With a few buttons to use, I'm sure most people would learn by themselves



 

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Slarvax said:
QUAKECore89 said:
The Legend of Zelda, Metroid, Doom and other old school games don't show up tutorials.

Even Souls games don't show up.

Has any Metroid ever had tutorials? Except when you get power-ups, the game tells you literally nothing.

The 1st Metroid tells you complete nothing, you just push start then wonder around, get the power ups somwhere, but it won't tell you how the power ups work or use.



Slarvax said:
mZuzek said:

Came in here to say that (I can't contain my hype with this game right now).

I'm not sure if it counts since the game has several pop-ups at the start teaching you the basics of the controls and gameplay. But it doesn't have a proper tutorial - in fact, it has a sort of natural tutorial right before the first battle that is honestly nothing short of brilliant.

That's still a turorial. 

OT: Let's get this out of the guy, all retro games came without tutorials.

No thats not a tutorial. I don't consider pop ups that you would typically see if you bothered to read a games manual as a tutorial. If u see a pop up that says press up to jump, that's not a tutorial. Cause if it were then we could consider every retro game that has such pop ups or info in their manuals as tutorials.

What I consider to be tutorials are when a level or obstacles are designed for the sole purpose of making you learn the controls and in extreme cases they even tell you what to do.

SoTC has u in a hall, you press buttons until ur dude makes a sound, horse appears. press buttons until the guy jumps on horse, press button until sword appears, then it tells u to focus the light to find ur for. that's it. 

doesn't tell u how to get there, how to beat it doesn't even tell you the amount of things you can do on your horse. you just figure shit out as you go.

most people play the entire game never knowing how to stand on the horse . 



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Most games made before the 7th gen.

Most famous somewhat recent example would be Minecraft though. Well, at least the PC version. I have no idea whether other versions have a tutorial.



V-r0cK said:
The original all mighty....

...Super Mario Bros. Once you press start you just jump right into it. Same with Duck Hunt.

Of course most of the classics also had tutorials / instructions:

In the past, these were in the printed manual, because it was much easier than to implement interactive instructions into the game. Later it was cheaper to implement them instead of printing millions of handbooks.

 

The same goes for PS2 games like Shadow of the Colossus: http://www.replacementdocs.com/request.php?4850



Pretty much every NES game.



                                                                                     

mZuzek said:
Intrinsic said:

No thats not a tutorial. I don't consider pop ups that you would typically see if you bothered to read a games manual as a tutorial. If u see a pop up that says press up to jump, that's not a tutorial. Cause if it were then we could consider every retro game that has such pop ups or info in their manuals as tutorials.

What I consider to be tutorials are when a level or obstacles are designed for the sole purpose of making you learn the controls and in extreme cases they even tell you what to do.

SoTC has u in a hall, you press buttons until ur dude makes a sound, horse appears. press buttons until the guy jumps on horse, press button until sword appears, then it tells u to focus the light to find ur for. that's it. 

doesn't tell u how to get there, how to beat it doesn't even tell you the amount of things you can do on your horse. you just figure shit out as you go.

most people play the entire game never knowing how to stand on the horse . 

I think he was talking about the "sort of natural tutorial" I mentioned. Not sure if he's played the game or not to judge it, though.

The game does have a "sort of" tutorial, as you're about to begin the first battle. It's a level that is clearly designed with a lot of obstacles and things you can climb, that ultimately works as a way for you to learn the game's basics before heading into your first boss (where you'll have to use all that again). I wouldn't call it a proper tutorial, though - unless we call something like A Link to the Past's introduction at the castle a tutorial as well, in which case everything is.

And lol I beat the game a shitload of times and I still don't know how to stand on the horse. Hell up until a few days ago I didn't even know you could jump stab (would come in pretty handy on the 15th boss, besides being super awesome).

I just beat SotC a few days ago

If the game tells you "Press X to jump" that's still a tutorial. It's teaching you the basics, and telling you specifically how to do it. 



Bet with bluedawgs: I say Switch will outsell PS4 in 2018, he says PS4 will outsell Switch. He's now permabanned, but the bet will remain in my sig.

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Intrinsic said:

SoTC has u in a hall, you press buttons until ur dude makes a sound, horse appears. press buttons until the guy jumps on horse, press button until sword appears, then it tells u to focus the light to find ur for. that's it. 

doesn't tell u how to get there, how to beat it doesn't even tell you the amount of things you can do on your horse. you just figure shit out as you go.

most people play the entire game never knowing how to stand on the horse . 

Or you look in the manual instead of pressing randomly all the buttons: