This video is good and sums my feelings up nicely. Everything said may not represent my thoughts entirely, but it does basically hit up my general feelings
https://www.youtube.com/watch?v=tY6vIDCK7iQ
? | |||
| No | 53 | 55.79% | |
| Yes | 42 | 44.21% | |
| Total: | 95 | ||
This video is good and sums my feelings up nicely. Everything said may not represent my thoughts entirely, but it does basically hit up my general feelings
https://www.youtube.com/watch?v=tY6vIDCK7iQ
| bigtakilla said: This video is good and sums my feelings up nicely. Everything said may not represent my thoughts entirely, but it does basically hit up my general feelings https://www.youtube.com/watch?v=tY6vIDCK7iQ |
I love gaming brit, pretty much sums up what I feel about the game as well as some aspects from some modern games that bother me too.

Probably not. The audience for the genre has matured, pressing the action button/QTE's until a door opens is very outdated and underwhelming these days. It is a niche now, with the Warriors series and Bayonetta filling it.
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| GOWTLOZ said: The hack and slash genre isn't doing too well. The last game in the genre to sell over 2 million units was God of War: Ascension in 2013. The last game to sell over 5 million units was God of War III in 2010. This gen, there hasn't been any major success in the genre. Hyrule Warriors and Ryse may be the biggest successes in the genre this gen, but one of them sold well due to the draw of another IP and the other one was helped by being a launch exclusive for a console, and still neither have sold over 2 million. Many great games in the genre though, have flopped very badly. Bayonetta 2 couldn't even sell 1 million despite being a very highly rated Wii U exclusive, Wonderful 101 didn't sell well and 2013's DMC: Devil May Cry despite being a very good game sold below its 2 million sales target. Then there are various Dynasty Warriors games that sell well enough to get sequels, but don't do well compared to AAA games. With the attention that God of War and For Honor are getting, and with one of them being a major IP in the genre, do you think that the genre can make a comeback. |
Why you even compare some trash like GoW to glorious japanese hack'n'slash games? Platinum Games pretty strong in genre, no need to worry.
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| bigtakilla said: This video is good and sums my feelings up nicely. Everything said may not represent my thoughts entirely, but it does basically hit up my general feelings https://www.youtube.com/watch?v=tY6vIDCK7iQ |
Same, good video.
OP: Probably not cause they don't look like hack n slash games.
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| Fei-Hung said: Can someone explain what hack n slash is as I was certain GOW was hack n slash. Anyhu, if not GOW, we are getting Nier Automata which seems to be very much hack n slash. I would argue Bloodborne was hack n slash too with some rpg elements thrown in. I do hope the genre makes a comeback as it was my favourite during the PS2 era. Even the PS3 had some decent hack n slash games although not as many great ones as the PS2. Maybe a new Lollipop Chainsaw. |
Generally speaking, hack and slash gameplay is differentiated from brawlers or pure action titles by the amount of complexity avaliable in the combat. Long combos, multiple weapons that can be switched between on the fly, quick movement from the protagonist, a fairly zoomed out 3rd person camera that allows for seeing most of the battlefield at one time, an an emphasis on creativity and "stylishness" in combat, and the ability to keep enemies afloat in the air by continually hitting them are all indicators that a title is a hack and slash rather than an action title. game. Doesn't need to fit all of these, but if a game has a number of them it's probably hack and slash.
Admittedly it does get blurry in some places with something like God Hand, but I think from what we've seen so far God of War 4 pretty clearly falls outside the genre.

MTZehvor said:
Generally speaking, hack and slash gameplay is differentiated from brawlers or pure action titles by the amount of complexity avaliable in the combat. Long combos, multiple weapons that can be switched between on the fly, quick movement from the protagonist, a fairly zoomed out 3rd person camera that allows for seeing most of the battlefield at one time, an an emphasis on creativity and "stylishness" in combat, and the ability to keep enemies afloat in the air by continually hitting them are all indicators that a title is a hack and slash rather than an action title. game. Doesn't need to fit all of these, but if a game has a number of them it's probably hack and slash. Admittedly it does get blurry in some places with something like God Hand, but I think from what we've seen so far God of War 4 pretty clearly falls outside the genre. |
Yeah, Bloodborne is kind of the antithesis of hack and slash as far as combat mechanics. Hack and slash typically throws you in to over the top situations filled with enemies for the player to decimate, and the player is essentially rewarded by how much skill is used in the decimation. Bloodborne and the Souls series take more of a survival approach. Though it is by far the closest thing someone has compared to the hack and slash genre as it does focus on gameplay a LOT, but combat, not so much. It actually discourages combat to an extent.
Chazore said:
That Sony IP was desfined as both action adventure and hack n' slash for the first 3 games and their spin-offs afterwards. THe current unreleased game however is not defined as a hack n' slash and is instead defined as "action-adventure", under that single definition it does not mean that it will "revive" another genre that it is not defined as. It's like saying one genre revives another but not reviving it's own first. If you want to argue now for the enw one being hack n' slash, then we can now argue the same for MH as it;s gameplay features a hack n' slash variety, especially with the latest one having multiple combat styles. You don't need hundreds of millions of sales to revive a genre completely. As long as people make games for it then the genre will still go on. The RTS genre for example is still going on but we've yet to see a "base-building" C&C style RTS that rocks the world to come out yet. |
I want to know where you get these definitions of genres from. Every hack and slash can be classified under the broader action adventure genre, but all God of War games so far clearly fall in this sub genre.
| bigtakilla said: This video is good and sums my feelings up nicely. Everything said may not represent my thoughts entirely, but it does basically hit up my general feelings https://www.youtube.com/watch?v=tY6vIDCK7iQ |
Basically just showing his distaste for the series and nothing more. I know some people like to hate on it, I would take his opinions with a grain of salt.
| IkePoR said: Probably not. The audience for the genre has matured, pressing the action button/QTE's until a door opens is very outdated and underwhelming these days. It is a niche now, with the Warriors series and Bayonetta filling it. |
Except God of War has no action button lol, and doesn't focus on QTE's, they exist but they are not the focus, you have to learn the combat and enemy types to complete the games.
Oh that door opening thing? Yeah, I don't like that either but that's hardly ever been a problem, and so many other games like Uncharted have used it too.
And I know the genre is niche hence the title.
| IkePoR said: Probably not. The audience for the genre has matured, pressing the action button/QTE's until a door opens is very outdated and underwhelming these days. It is a niche now, with the Warriors series and Bayonetta filling it. |
So a game having QTE'S and scripted events doesn't make it a hack-n-slash game and seeing how most of the "story" driven games still use these functions I'm not sure your post makes much sense in this thread. The new GoW and For Honor won't bring about a resurgence of those types of games, because they are both far from what hack-n-slash represents.
Yep I kind of have to somewhat agree with most others in this thread. While I am EXTREMELY hype for the new GOW game I do not think it will fit the "hack-n'slash" bill when it comes out based on the trailer that we have seen so far and the direction it looks like it is going. And the game play looked AWESOME to me to say the least! But it doesn't look like the gameplay of the God of War games of old which is fine by me as well nothing wrong with trying something new. So I will have to say no to your question in the OP.
And that doesn't bother me at all seeing as I am getting my Hack-n-slash fill thanks to Samurai Warriors 4 II! Now THAT is a hack-n-slash game IMO.
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