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Forums - Gaming Discussion - Overwatch discussion thread - Christmas update is here!

shikamaru317 said:
TruckOSaurus said:

It all depends on how long the "short delay" is really. I do think it will help balance Soldier 76 with the other attack heroes.

I felt like his ability to shoot at long range with pin-point accuracy by pulsing the trigger instead of holding it was one of his greatest assets. I frequently use him for dealing with Bastions from a distance because Bastion has crap range. Maybe I'm just bad with Soldier (which is entirely possible), but I always felt like he isn't that good at outputting damage at close-medium range, so for me him losing his long range capability is a crippling  blow. After these changes he may get replaced by McCree for me personally, since McCree's mid-long range damage is being buffed some. 

Unless I've read the notes wrong, Soldier doesn't lose his long range ability, it's only that the time to return to perfect accuracy will be slightly longer (so instead of Click-Hold, Release, Click-Hold that you have now, it will be Click-Hold, Release, wait some, Click-Hold).



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Love the game. They really need to add hero limits to both competitive and quick play. Matches are much more interesting with a nice mix of characters. Nothing is dinner then defending 5 D. Vas and a.Lucio on a cap map or attacking a team with 3 Torbs+ with a pug team...



psn- tokila

add me, the more the merrier.

tokilamockingbrd said:
Love the game. They really need to add hero limits to both competitive and quick play. Matches are much more interesting with a nice mix of characters. Nothing is dinner then defending 5 D. Vas and a.Lucio on a cap map or attacking a team with 3 Torbs+ with a pug team...

One hero limits are coming soon to competitive at least



shikamaru317 said:

So I've played Ana quite a bit now on the Public Test Realm, and I must say I'm not that impressed, which is a real shame because I really wanted to like her. Her damage is 2nd place among the 4 healers, which is a shame considering the fact that the highest healer damage dealer, Zenyatta, is much easier to aim with due to generous aim assist. Her single target healing is 2nd to Mercy imo, which I would be fine with, but once again it is hard to actually aim with her so you can only easily heal the big tanks, smaller teammates move around too much to easily heal with her. Her Sleep ability is also hard to aim. Her healing grenade is good for self healing, healing a group of allies, and debuffing enemies, so it's good at least. Her ult is great, but to me it feels kind of slow to charge, and because it relies on a teammate's skill rather than your own, it's a crapshoot rather or not you'll get a decent number of kills with it if you play with PUG's like I do. Basically her whole character feels like it's designed to be well-rounded, a middle ground between the high healing of Mercy and Lucio, and the high damage of Zenyatta, but the game's medal system and post-game top 4 player system don't favor well-rounded characters, they favor characters that excel in a single area.

I really feel like they need to make some changes before she goes live on the main server, higher aim-assist at the very least.

I agree. Shes fine. But at the same time. You feel like her gun is in glue, or something. Her sleep ability is probably gonna be rarley used. There's just a large area of delay, of you pushing the button. Then it firing. It's gonna be useless on Tracer, 76. And probably gonna be abusing Tanks only. I also notice her gun doesn't give headshot damage. I see her being used, as the Reinhardt, Bastion, Ana camping combo mostly.



For everyone who doesn't know this one yet.

https://www.youtube.com/watch?v=Qi69aTLYF8E



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What's the funniest thing you've had happen in a match?

For me, it was this weekend, I was playing Lucio in Lijang Tower: Night Market, inside the big room healing my teammates and shooting at people coming from the main door when a RoadHog hooks me from the sidedoor on the right of the room. I mashed Right-Click and before he had time to shoot me in the face pushed him back into the abyss. I wish I could have seen that from his angle!



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^^ I was coming out of the spawn room on Hanamura defence, and by the time I had got round the corner, there were two enemies on the point, and it was probably around 90 percent captured. There was a Torbjorn and Junkrat just on the ledge above the point, watching it unfold, shooting at the other team.

Then, instead of getting on the point to stop the bar reaching 100%, the absolute madmen decided not to do anything, and just watch as we lost. They totally got me with that one.



Your story reminded me of this video I saw this morning, check at 3:30 for the stealthiest Genji ever:



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Damn Zenyatta feels so good in this new patch! Played a bunch of games with him and did really well! I even got Play of the Game and 4 silver medals in one of them.



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That Genji point capture was so lol. That team failed so hard.