@Naznatipz:
HD consoles would be dead right now with those development costs. Profits are down because there's no prime-PS2-like console out there putting the entire industry on it's back. How can developers possibly afford to put games on the HD consoles with those prices? You *know* it would be impossible to support a console where developments costs are 40-60 million dolars a game. We would never, ever see new IP's. Niche games like Eternal Sonata wouldn't be here right now.
Do you know how many HD games didn't make to 500k? Tons, and with prices like those, developers would have jumped ship a long time ago. The support these HD consoles are getting suggest that developers are, in fact, making money from their games. If they weren't, they wouldn't be support those consoles, right? A game like Virtua Fighter 5 is a good example, as the game has tones of ads and everything. Now, VF5's sales were not exactly great. The game sold a grand totale of 600k. Keep in mind that the game had a price drop fairly early, and it took a long time for Sega to develop the 360 version due to it's online.
By your numbers, we figure the game cost about 45 million dollars to make. 600k isn't anywhere near enough to profit, and I doubt it even breaks even with that price. In fact, Sega would have lost tons and tons of money. As we have seen in the past, developers will jump ship. Don't you think Sega would just forget about the HD consoles all together after such a bomb? Additionally, Sonic Hedgehog could be considered a bomb as well. However, we still see Sega support for both HD consoles. The consoles are even getting another Sonic game. There's no way in hell Sega would still support those consoles if games cost 40-60 million dollars to make. The would just go Wii and DS only.
It would make no sense at all to support HD consoles, because most games do not reach that 500k mark, and even 500k wouldn't be enough to break even. The support the HD consoles get speaks volumes about their development costs. Resident Evil 5 would have already gone Wii only just like Monster Hunter did. Third-parties have historically shown that they're unwilling to support a console with development cost that are too high. Why would they magicly start supporting consoles with 60 million development costs? It's just unrealistic to think that way.
Third-party support would be at an all-time low with those developments costs, yet that's not at all what's happening. We've seen first hand what happens when developers aren't happy with a console--they won't support it.
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