jimmay said:
HappySqurriel said: So jimmay, your entire argument seems to be "Find me something that disproves my point!" and when people do you put your fingers in your ears and say "Nah, nah, nah, nah ... I can't hear you!" ... Very mature! |
Except nobody has proved me wrong. Nobody has posted a link to indepent scentific tests directly comparing wiimote movement to dual analog movement. Pulling out the odd review here and their from ign where wii games have been released months and years later then their 360/ps3/ps2/gc counter parts, well duh have you ever stopped and thought that maybe the controls in a few cases turned out better not because the wiimote was used but because the developers had much more time to improve the controls after what they had learnt from making the orginal game. |
Ok, please show me a link to an independent website that proves that Unicorns do not exist!
The fact of the matter is that reviews from major sites like IGN are about the only unbiased sources we have that will do a direct comparison of the Wiimote to the Dual analogue; asking for more than that is basically making an unreasonable request from people you are arguing with.
For the most part, none of the games I mentioned had a lot of development time devoted to the Wii version and the developer certainly did not have as much experience working with Wiimote controlls as they had with a dual analogue set up; Medal of Honor: Heroes 2 and Godfather: Blackhand Edition are both cheap ports produced by third rate development teams within EA, and none of the developers had any experience with the Wiimote before hand (unlike the dual analogue controller which has existed for well over a decade).