Well considering the rumours are implying the next XBO will be more powerful than the next PS4, than I will have to go with that.
Most powerful console | |||
PS4 Neo | 158 | 43.65% | |
Xboxone 2 | 204 | 56.35% | |
Total: | 362 |
Well considering the rumours are implying the next XBO will be more powerful than the next PS4, than I will have to go with that.
My question is if these console aren't launching until 2017, how long do they plan on dragging this generation out?
FIT_Gamer said: My question is if these console aren't launching until 2017, how long do they plan on dragging this generation out? |
There are no more real "generations" from the sounds of it. XB2 in particular is likely the start of new upgradable hardware, the consumer simply will chose when they want a "new" generation to start.
FIT_Gamer said: My question is if these console aren't launching until 2017, how long do they plan on dragging this generation out? |
The PS4 neo is launching in 2016.... like soon, in the early fall, so around september.
Its only the Xbox One-ii thats 2017.
So PS4 neo will have a year headstart on the newer xbox one.
"how long do they plan on dragging this generation out?"
2020 is what Im guessing at.
Then you ll see the new Playstation 5, and the Xbox Two (or three, depending on what they name the Xbox 1.5).
But even then, the games will probably still be backwards compatabile, on the newer consoles (not sure about the older consoles being able to play the newer stuff).
shikamaru317 said: Supposedly 6 teraflops vs 4 teraflops. Pretty obvious that Xbox One II will be more powerful. I'm hearing that it might have AMD's new Zen CPU as well, while PS4K Neo supposedly only has an overclocked version of the original PS4 GPU. |
Actually the rumor says 4 times the power of the Xbox One.
4 x 1.32 = 5.28.
Not 6.
Everyone is just running with the 6 number, because its a bigger number and sounds better.
FIT_Gamer said: My question is if these console aren't launching until 2017, how long do they plan on dragging this generation out? |
I think the real big thing here is that with these "mid cycle" revisions they are doing away with "console generations" as we know it.
By 2019/2020 I will not be surprised at all to see a PS4(Trinity) with 2-3 times the power of the Neo just like the Neo is 2-3 times more powerful than the base PS4. Taking this approach allows Sony and MS to keep the most important thing of any console cycle, their userbase.
It also brings to consoles something that has been in PC gaming from the dawn of time..... Gaming presets. Only difference here is that while on PC you choose the presets in a menu and set it to what ur hardware can handle, now you choose the presets by which version of the console you buy. 900p-1080p@30/60fps, 1080p with 4k support at 30/60fps and native 4k@30/60fps versions. All the same games, just different presets.
shikamaru317 said:
Polygon's sources said that it's more than 4x as powerful, and that Microsoft's target is 6 teraflops. Rather or not they'll achieve that 6 teraflops target I'm not sure, but 6 teraflops is pretty much exactly Polaris 10. |
Yup. A 36 CU Polaris config is 6.178 TFLOPS. That's probably exactly what MS is going for.
There's nothing fancy/unbelievable about this at all, this would just be a minor custom order of the standard mid-range AMD GPU of the future.
Polaris tech is not supposed to be expensive, it will be in the $300 range of GPUs.
shikamaru317 said:
Yeah, Polaris 10 is expected to release for less than $300 this summer. By early-mid 2017 when Xbox One II will enter production, Polaris 10 will likely have dropped to $250 or less at retail, and MS buying in bulk could likely get them for around $200. $200 or so for Polaris 10, maybe $80 for a low-mid range Zen CPU, $50 or so for some DDR4 or GDDR5, $50 for a 2 TB hard drive, $20 for a Blu-Ray drive, plus the cost of the case and the controller, that would come out to around $450 give or take. PS4K will probably be $400, so it would make sense for Xbox One II to cost $50 more since it's more powerful. |
Probably less than that even, $250 at retail means likely a $50 profit at least for the GPU manufacturer, $30-$40 for the retailer.
If it's $250 by mid next year, you're probably talking a per part cost of about $150 for MS or even lower.
The 7870 GPU which is basically whats in a PS4/XB1 was $350 at launch in 2012 and that's basically what ended up in the PS4/X1. This would match up almost exactly.
Polaris 10 is a no brainer for Microsoft, $399.99 launch MSRP with 6 TFLOP performance should be no big issue.