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Forums - Sony - Uncharted 4 single player is a disappointment (Spoilers)

I kindaaaaaaaa agree. The shootouts have always been my favourite parts of the series, and while it has the best combat mechanics in the series, there wasn't enough combat scenarios for my liking. That said, still very enjoyable, and overall, still like it more than 3, and potentially 1 (still undecided on that).



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TallSilhouette said:

Naughty Dog at this is point is pidgeonholed into making "narrative-driven" games.

As if emphasizing good storytelling is a bad thing? It's not like their games are walking simulators or point and click adventures.

They will put story ahead of gameplay

The gameplay is also the best of the series, in mechanics, variety, and scope. It's funny how you seem to think bigger scripted setpieces equate to better gameplay.

which is fine if the story was compelling. I wished at least that Drake had more of an arc. He ends up exactly where he started.

Going from a depressed and longing retiree salvager to a fulfilled legitimate archaeologist, treasure hunter, brother, and father is ending up exactly where he started?

You're right about Uncharted being Indiana Jones, which Uncharted 4 isn't. What's the point of grounding the game?

Making the character more human and relatable than superhuman? Jones never did half the fantastic stunts that Deception Drake did.

Naughty Dog unfortunately is too big to fail now so they will be putting out same-ish games for the next few generations.

Believe it or not most developers tend to find a particular identity in the industry and refine it with each release. That's normal, especially when you have all of this tech you've developed over the years that you don't want to go to waste.

Give me some examples because nothing else is jumping out at me atm.

The clock coming down, the jeep swinging from the cliff by its cable, Libertalia crumbling, the second APC chase on the island, the 'boss fights' against Nadine and Rafe, and more I'm sure I'm forgetting. Many gunfights were also practically their own open ended setpieces with varied scenarios like protecting Elena in the elevator, breaking out of prison, or dealing with rpg and turret squads.

Did you play this game stoned or something?

1. Good storytelling, sure. I didn't see much of that in this game. Next time, I hope they at least get the character motivations right and that they have an arc of some sort.

2. The gameplay mechanics are the best of the series but they're not used enough in the game. Or the ones that are used too much aren't enjoyable like the traversal. Also, there's only so many times that one wants to find a crate to push so that the AI partner can climb on.

3. He was only depressed because he wasn't being an adventurer anymore and he was just salvaging stuff. That's exactly how he ended - salvaging stuff. Otherwise, that wouldn't have been his last adventure.

4. The guy is still superhumanin this game.

5. Remember when ND used to vary the type of game they made?

6. If those are set pieces, then we've come a long way - in the opposite direction. You're just mentioning encounters and passing them as set pieces. 

 



Lawlight said:

The thread title saws spoilers so you're free to discuss them. So, please go ahead.

There was the madagascar Jeep chase which then transitioned immediately into the bike persuit (that's two set pieces). There was the crumbling building that lead to the Nadine fight. There was the armoured vehicle chase that mirrored the Crash game at the beginning. These were the big set pieces. Then you had smaller set pieces like The bridge that colapsed and left Drake and Ellena stranded in the Jeep as it headed towards the waterfall, ending in grappling the falling tree and just jumping off in time before the tree followed the Jeep. There was the clock tower puzzle that collapsed after the bell is rung. There was the Jeep swing right after the boulder pushed them off the edge and Nate had to use the winch to pull them back up. There were many small set pieces like this.



 

The PS5 Exists. 


Playing now, best Game of this Generation and best Uncharted Game by a long margin; It's a marvel :)



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.

deskpro2k3 said:
Lawlight said:

I think ND forgot what made Uncharted great - the set pieces and the shooting. The game only has 1 big set piece which is very disappointing. ND are believing in their own hype and moving away from that and the fantasy to be more story-focused. But get this, it does not have a great storyline. It's very basic. The amount of time you spend walking is ludicrous and that is being falsely passed on to us as a storyline. Also, without the big pieces, all we have is a lot of walking or traversal, puzzle and small shootouts which is very repetitive.

I fully expect ND to not be capable of doing anything more than just The Last of Us-y games now.

 

You would make a great journalist at washington post.

He is one of them ahahahaha :)



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.

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I did love the nod to Crash Bandicoot when Nathan was being chased by the car. That was cool.



deskpro2k3 said:
Lawlight said:

I think ND forgot what made Uncharted great - the set pieces and the shooting. The game only has 1 big set piece which is very disappointing. ND are believing in their own hype and moving away from that and the fantasy to be more story-focused. But get this, it does not have a great storyline. It's very basic. The amount of time you spend walking is ludicrous and that is being falsely passed on to us as a storyline. Also, without the big pieces, all we have is a lot of walking or traversal, puzzle and small shootouts which is very repetitive.

I fully expect ND to not be capable of doing anything more than just The Last of Us-y games now.

You would make a great journalist at washington post.

Nate4Drake said:
deskpro2k3 said:

You would make a great journalist at washington post.

He is one of them ahahahaha :)

 

Not terribly productive or insightful posts in my opinion.



Uncharted 4 became my most favorite of the series, after UC2 being my most favorite, up until now.



I like the fact that they scaled back on the action from the 3rd one, it was too much and became almost a hassle. The fewer instances with over-the top action in UC2 were much more efficient in setting the pace. I also find the character interaction and overall storytelling to be vastly improved and Drake is fleshed out a lot more as a character and protagonist.
They took a few cues from TLoU and I praise them for it, many may not like that if they're more action fans but I found it enjoyable.
The increased focus on climbing and acrobatics also feel like a nice throwback to the first Tomb Raider games, where this was the meat of the gameplay.



Compared to The last of us this game was a bliss.

Tlou is just another run of the mill shooter. At some point i felt like Uncharted 4 was going to be the same but the strong characters, the story, my enjoyment of it's graphics at times and the pace got me through.

Mind you, being able to portray facial expressions like that is indeed amazing. But, once they don't give the same attention to everything and everyone in the game, those 'flaws' as i will call them, do tend to stand out more than they should.
I was shocked at the faces when Rafe and Miranda had a conversation at the auction. As well as walking towards the sea right at the start in Scotland... it shows you a picture that could have been a ps1 view.

The game was too long. Too predictable and way too easy.

That ledge is going to almost break when i grab it.
In order to solve that puzzle i probably need to turn my head and see the fucking circle/triangle pop up.
Oh that puzzle sends me to another puzzle? No way!
It's a corridor.
Lift this log or break that door... push triangle... yeah. no.

I shouldn't even go as far as to calling these 'puzzles' puzzles.

It was a great ride though. Not the second coming of gaming, but a great ride.

(i had to think about all the slander Heavy Rain got while playing)