TheLastStarFighter said: Contrary to what many say, Wii was successful not just because soccer moms bought it, but also because core gamers who grew up with Nintendo - who had been ignoring Nintendo through the Gamecube years - flocked to premium-looking core titles like Zelda:TP, SMG and Metroid P3. And even core gamers were drawn by the modern new style, fascinating new way of controlling games and the virtual console collection. Wii U attempted the same formula of appealing to novice and proven gamers as well. The idea was similar. While Wii offered the remote for casuals but added the nunchuck for more complex games, the Wii U's Gamepad would offer a touch screen for casuals and dual analogues for core gamers. So you can say it was an evolution of the Wii concept of reaching a broad audience with a unique control scheme. Unfortunately the touchscreen was not a new concept and casuals could find better versions elsewhere, the design of the console was not fresh, the core titles were not all that exciting and core gamers tired of Wii by about 2010 so brand good will was gone. The results are what we see... |
Super Mario Galaxy is the best selling Wii game on that bunch and SMG isn't even one of the top 5 selling Wii games.
Wii U could've had Mario Galaxy 3, Metroid Prime 4, and Zelda and it still would've sold only about 15-17 million consoles.
The kids buying an XBox or PS4 are buying it for stuff like COD, they don't give a shit about some franchise made 12+ years before they were born.
The people who grew up with Mario/Zelda/Metroid are now in their 30s and even 40s ... they're too old to give much of a crap about gaming and if they do a lot of them have moved on from Nintendo for the more balanced software ecosystems that Sony/MS/Steam offer a long time ago.
Nostalgia is great and all, but you can't sell a system on nostalgia.
Even the nostalgia craze with NSMB ... eventually that wears off, the first new 2D Mario in like 25+ years is kind of a big deal. The 4th 2D Mario in 5 years ... not so much. I think the same thing is happening with Street Fighter V, SFIV was a huge hit but it was the first new SF in a long time and was in pseduo-3D. But SFV is just more of the same. Even if its well done, it's more of the same.
Just because people like something or even if it stirs nostalgia in them doesn't mean they buy it every single time.