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Forums - Sales - April 2016 NPD Thread! Hardware and software up!

So, we know that Dark Souls 3 sold 504K on USA for the consoles, we know that Xbox One's version is Below 150k, This means that PS4's Version is over 360k, meaning nearly a 2.5 to 1 Advantage of the PS4 Version against Xbox One version on USA ?.



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wow, Quantum Bomba!



Swordmasterman said:
So, we know that Dark Souls 3 sold 504K on USA for the consoles, we know that Xbox One's version is Below 150k, This means that PS4's Version is over 360k, meaning nearly a 2.5 to 1 Advantage of the PS4 Version against Xbox One version on USA ?.

Zhuge said SF0 was #5 on individual chart. Means split should be at least 4:1

Edit: Guess it was #6. Split was ~70/30 similar to UK



Aquamarine said:
Aquamarine said:

Oh, I can share this, too.

Boutros, you can put all of this in the OP if you want:

snip

Another comparison I can share.

This compares NPD software sales throughout 2015 and 1Q 2016 for Activision franchises:

snap

I can do this with other publishers!

All the third party support in the world won't help Nintendo when simply no one wants to buy third party games on Nintendo consoles. And the only semi-successful third party genre on Wii U, toys-to-life, is shrinking and just had a major blow with Disney exiting the market.

Not sure what they can do with NX except hope for another miracle like Wii. If it's some kind of hybrid then it should definitely sell better than Wii U did, but then they'll be putting all their hardware eggs in one basket that will likely never see the success of N64+GBC, GCN+GBA, Wii+DS, or likely even 3DS+WIU



Thanks for the clarification guys



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Mazzy said:
Aquamarine said:

Another comparison I can share.

This compares NPD software sales throughout 2015 and 1Q 2016 for Activision franchises:

snap

I can do this with other publishers!

All the third party support in the world won't help Nintendo when simply no one wants to buy third party games on Nintendo consoles. And the only semi-successful third party genre on Wii U, toys-to-life, is shrinking and just had a major blow with Disney exiting the market.

Not sure what they can do with NX except hope for another miracle like Wii. If it's some kind of hybrid then it should definitely sell better than Wii U did, but then they'll be putting all their hardware eggs in one basket that will likely never see the success of N64+GBC, GCN+GBA, Wii+DS, or likely even 3DS+WIU

This isn't Nintendo's Falt they are 4 Generations without Third Party support (the Wii had a good in the start, but they dropped the console).



It's so funny, no matter what MS does it goes wrong .

In the past, mistakes like Kinect, forbidding used games, limited first party library, canceling core franchises, TV-sports focus, weaker hardware, always-on, Free to play, games as a service, money-hatting third party exclusives, the cloud, HoloLens.

And now after they have tried to turn things right since a couple of years and concentrate on hardcore gaming again, it just doesn't take off! This desperation where they put exclusives on the PC and it's all breaking apart, the sales are tanking, the core fans just aren't buying the exclusive games anymore.

Just imagine how left behind they are, to give perspective. Quantum Break was supposed to be this AAA blockbuster exclusive of 2016 and sells only 150,000 copies while the main competitor Uncharted 4 is projected to sell 10 million!



Swordmasterman said:
Mazzy said:

All the third party support in the world won't help Nintendo when simply no one wants to buy third party games on Nintendo consoles. And the only semi-successful third party genre on Wii U, toys-to-life, is shrinking and just had a major blow with Disney exiting the market.

Not sure what they can do with NX except hope for another miracle like Wii. If it's some kind of hybrid then it should definitely sell better than Wii U did, but then they'll be putting all their hardware eggs in one basket that will likely never see the success of N64+GBC, GCN+GBA, Wii+DS, or likely even 3DS+WIU

This isn't Nintendo's Falt they are 4 Generations without Third Party support (the Wii had a good in the start, but they dropped the console).

If it isn't Nintendo's fault then who's fault it is?  



 

Swordmasterman said:
Mazzy said:

All the third party support in the world won't help Nintendo when simply no one wants to buy third party games on Nintendo consoles. And the only semi-successful third party genre on Wii U, toys-to-life, is shrinking and just had a major blow with Disney exiting the market.

Not sure what they can do with NX except hope for another miracle like Wii. If it's some kind of hybrid then it should definitely sell better than Wii U did, but then they'll be putting all their hardware eggs in one basket that will likely never see the success of N64+GBC, GCN+GBA, Wii+DS, or likely even 3DS+WIU

This isn't Nintendo's Falt they are 4 Generations without Third Party support (the Wii had a good in the start, but they dropped the console).

This is entirely Nintendo's fault. They have a long history of not just refusing to entice third parties, but actively making it more difficult for third parties while maintaining a holier than thou attitude and believing that third parties need them, not the other way around.

 

Coincidentally, the last time Nintendo had strong third party was when they had a near monopoly on console gaming, and even then they used anti-competitive practices to force third parties to either put their games on Nintendo platforms only, or not at all. Nintendo has never worked well with third parties. 

 

Despite being a bit of a console war video, this sums it up pretty damn well:

https://youtu.be/Jw09eMD5Fx0

 

Nintendo makes some great games. But when it comes to business practices, they are the lowest of the low. 



Slimebeast said:

It's so funny, no matter what MS does it goes wrong .

In the past, mistakes like Kinect, forbidding used games, limited first party library, canceling core franchises, TV-sports focus, weaker hardware, always-on, Free to play, games as a service, money-hatting third party exclusives, the cloud, HoloLens.

And now after they have tried to turn things right since a couple of years and concentrate on hardcore gaming again, it just doesn't take off! This desperation where they put exclusives on the PC and it's all breaking apart, the sales are tanking, the core fans just aren't buying the exclusive games anymore.

Just imagine how left behind they are, to give perspective. Quantum Break was supposed to be this AAA blockbuster exclusive of 2016 and sells only 150,000 copies while the main competitor Uncharted 4 is projected to sell 10 million!

Well, not only did they lose a huge chunk of their fans with the Kinect and online-only thing, now that they are trying to become more game-focused again, what do they do? They release their biggest exclusives on the PC. Fans would rather have a console with true exclusives than one without. In addition to that, they milked one of the few big franchises that they had, Halo, way too much.