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Slimebeast said:

It's so funny, no matter what MS does it goes wrong .

In the past, mistakes like Kinect, forbidding used games, limited first party library, canceling core franchises, TV-sports focus, weaker hardware, always-on, Free to play, games as a service, money-hatting third party exclusives, the cloud, HoloLens.

And now after they have tried to turn things right since a couple of years and concentrate on hardcore gaming again, it just doesn't take off! This desperation where they put exclusives on the PC and it's all breaking apart, the sales are tanking, the core fans just aren't buying the exclusive games anymore.

Just imagine how left behind they are, to give perspective. Quantum Break was supposed to be this AAA blockbuster exclusive of 2016 and sells only 150,000 copies while the main competitor Uncharted 4 is projected to sell 10 million!

Well, not only did they lose a huge chunk of their fans with the Kinect and online-only thing, now that they are trying to become more game-focused again, what do they do? They release their biggest exclusives on the PC. Fans would rather have a console with true exclusives than one without. In addition to that, they milked one of the few big franchises that they had, Halo, way too much.