The Wii U is at the end of its life cycle but still to this day I'm not sure who Nintendo was trying to appease with this console. Their messaging from the very beginning seemed very confusing to me as to who they were trying to get.
Was it the casual Wii crowd? But then the game pad seemed a little bit too complex for that kind of audience and there weren't very many games that took advantage of it like the Wii did with the Wiimote for casual games.
Was it the hardcore (PS3/360) crowd? But then they made a console that was nowhere near the PS4/One in terms of powet and didn't have any 3rd party support.
What do you guys think?









