| Player2 said:
Even with its good sales and PS+ subscriptions Sony's gaming division profits aren't too high, and Nintendo is aiming for big profits. |
Please elaborate.

Will the NX be less powerfull | |||
| Nope, more Powerfull then PS4 | 187 | 48.32% | |
| It will be between Wii U and Ps4 | 157 | 40.57% | |
| It will be less powerfull then Wii U | 43 | 11.11% | |
| Total: | 387 | ||
| Player2 said:
Even with its good sales and PS+ subscriptions Sony's gaming division profits aren't too high, and Nintendo is aiming for big profits. |
Please elaborate.

hoala said:
Thats right, the situation had changedd. People know a days do play online. ALOT. They want to play online with their friends. If NX releases, 60Mio people will own a Ps4 and 0 and NX. People will still get the Ps4 over the NX (even if both get same 3rd party game) to play online together with their friends. That was the same situation in 2012 with the wii u. If NX really is a powerfull console that goes into competition with the ps4 (like n64 and ps1), Nintendo need crossplay with ps4 for all multiplattform games or they are done before release. The situation now a days is even ALOT worse then it was back in n64 ps1 times. You cant have a different system then your friends now a days. |
I do agree that online will be an issue, I don't see it as worse though. No third party support seems obviously worse unless they replicate the Wii. Thats a massive"If". What gimmick can they use to sell systems? This is something that all the big 3 spend RnD looking into and it can't just be forced as an alternative to having decent power. VR is too expensive, touch screen doesn't appear a system seller, motion controls seem dead outside of VR.
Simply being cheaper is not a solution either, as shown by the Gamecube and Wii U (Niether systems had equal third party support to sony though).
This is why producing a traditional console is safe, today multiplats are the norm and unlike the Wii U, NX isn't arriving at the end of a generation, being obsolete from day 1.
None of this is based off my expectation BTW, I was simply correcting your statement that Nintendo has rarely found success with powerful home consoles. Wii is their only home console that has succeeded whilst being weak. As I mentioned in my first post, I beleive they will equal modern consoles (or slightly surpass them) and feature a gimmick.
| hoala said: Alright. But why are there that many more 3ds games compared to wii u games? Because 3ds games are alot easier to make (because the 3ds has inferior hardware it cant even handle high end graphics/much details and co). Just imagine the differences in faces between Ps2 and Ps4. A face for a ps2 game was probl done in some hours but for an Ps4 game they are working days/weeks on all small details, textures and co.
Nintendo doesnt have THAT many and THAT big first party studios. With weaker hardware they will be able to create MORE not AS good looking games. More first party games + cheaper console priece = more sales. 3DS is the perfect proove. Sure the games didnt looked as good as on wii u but the system was cheaper and has more games. And it sold way better. All in all im sure nintendo put MORE ressources in game development on Wii U as on 3ds. Just because they need 10x as many ressources to make a zelda wii then a triforce heroes the wii u had less games. |
what you just said basically supports what Rol and I said, a platform that can supply a constant stream of high quality Nintendo games is more important that releasing a platform that can recieve ports of PS/XB games.
When the herd loses its way, the shepard must kill the bull that leads them astray.
RolStoppable said:
Sony's profits were below 100 billion yen, right? Nintendo's goal is to return to that mark as a baseline, meaning that ideally they want to be significantly above that. In other words, matching Sony isn't good enough. |
Ignoring the fact that operating income will in all likelihood increase in FY16, I don't buy that Sony's 86 Billion "aren't too high" while Nintendo "is aiming for big profits" of 100 Billion.

RolStoppable said:
Sony's profits aren't too high in the context that they are going to have ~20m PS+ subscribers by now. That's a lot of additional revenue to boost the bottom line. |
And Nintendo isn't aiming for big profits in the context that they sell loads more first party software than Sony, own the biggest gaming IPs in the world which they can exploit on mobile and on consoles, and that they intend to sell the NX at a profit. Touché.

zorg1000 said:
what you just said basically supports what Rol and I said, a platform that can supply a constant stream of high quality Nintendo games is more important that releasing a platform that can recieve ports of PS/XB games. |
A console that can do both is ideal. Nintendo aren't going to regress from the Wii U's power, so as long as they're developing HD games their Dev cycles will pretty much be the same length as if they were working with cutting edge tech. Pretty sure Zelda has been in development longer than Uncharted 4. And games like unravel are cheaper then Yoshi's Yarn.
Teeqoz said:
And Nintendo isn't aiming for big profits in the context that they sell loads more first party software than Sony, own the biggest gaming IPs in the world which they can exploit on mobile and on consoles, and that they intend to sell the NX at a profit. Touché. |
And revenue from mobile if I'm not mistaken.
RolStoppable said:
You need to look at it from the angle that forcing people to pay for online multiplayer is scam. Microsoft introduced the practice, after all. So Sony isn't making much money despite scamming people while Nintendo aims to make more than Sony without scam. And now there's a good chance that this thread will go downhill. You are to blame, because you asked for elaboration. Good job, Teeqoz. |
Well... I could always mention amiibo and piss a few people off in the process, but you know I'm too nice to do that 
Coming from you, I'll assume that "good job" remark is a genuine one. You have trained me well. Also, you gave him the easy way out. I didn't want to have you elaborate, I wanted him to elaborate. But fine, I'll try to get it back on track (though I'm not sure if you even want it to).
@Question in title, no the NX does not need to be [more] powerful [than the PS4] as long as they don't sell it at a ridiculous price [like the Wii U], and as long as they don't sell it at a loss. More than any other stupid mistakes Nintendo did with the Wii U, launching at a high price and selling the hardware at a loss was what killed the console and hurt Nintendo in the process. Same goes for the 3DS, but to a smaller extent. If they can get that right, they can reach a higher userbase, for which they can sell their aforementioned super high margin 1st party software, all without having a lossleading strategy on the hardware.
NX with PS4-level specs at 249$. Seems good to me.

hoala said:
Nintendo have dozens of patents. We dont even know if the NX is patented yet.
Dq11 is coming to the 3ds as well.
xenoblade chronicles (a 7th gen game) rum better on 7th gen hardware (wii) then 8th gen hardware (3ds). |
You don't patent a codename, you patent the concepts behind the codename which heavily hint as a home console. The patents that have been filed are in NIntendo's name and for their use.
The NX wasn't even mentioned when Square Enix was talking about the 3DS version. It was mentioned when they were talking about the PS4 version. Did you even watch the Dragon Quest XI conference?
XCX is a one in a million chance, and using these types of scenarios for your argument is faulty. This type of porting isn't practical and it's why it's never really done. You can't mix the capabilities of handhelds and consoles together. They are two entirely separate beasts. Of course a game made specifically for a console will run better on that console than a underpowered handheld. The NEW 3DS, not 3DS like you mentioned has upgrades that make it comparable to Wii, not really practical for porting Wii games but it can be done.
Player2 said:
And it launched at 400$, way more than a Nintendo console should. Even with its good sales and PS+ subscriptions Sony's gaming division profits aren't too high, and Nintendo is aiming for big profits. This means selling as many (of their) games as they can. To achieve this goal both releasing games at a faster pace and reaching a larger amount of customers is the way to go, and a cheaper and weaker console helps in both fronts. |
Who's to say Nintendo consoles can't be in the upper price range? If they change their hardware choices to include a blu-ray player, and have up to par graphics...that'd basically be a PS4. Nintendo used to have the more expensive console, it wasn't until other companies included other media apps and players that development costs increased, thus an increase in price. You can make a PS4 comparable system and sell it for $300 now. I'd pay 400 for a Nintendo console so long as it's modern.
I do agree that Nintendo makes most of its profit off software and a low price hardware brings down that barrier to entry, but it's possible to have a moderately priced console and sell a killer amount of software. The PS4 and GTAV as one example. People will pay for a good game console with good games. Nintendo's own fanbase as of now has dwindeld down because of their lack of the ability to be modern. The NX needs 3rd parties to survive successfully. It's been the downfall of every great company. If you don't have 3rd party support, which is directly related to how your console performs power/sales wise, your console is sunk. i.e. Dreamcast, Saturn, Atari5200 and 7800, Gamegear, Lynx, 32X, Jaguar, and now Wii U.
Nintendo can hit hard, and they have. But they could hit harder with hardware that caters to everyone, while maintaining a modest price which is what the PS4 is doing and why it's sold 40 Million over Wii U's 13 Million with a 1 year headstart. I understand how Nintendo has operated in the past but things change and if Nintendo isn't willing to adopt industry standards, they minds well pack up their hardware business.