Turkish said:
-9 months, not 8 months -19 million, not 20 -Wii U shipment forecast is only 800k, how much are you expecting Fixing your post |
19 million in roughly 9 months is about 475k weekly average for the rest of the year, that would require an immense and very long lasting lift from Uncharted 4 and other, much more fringe, titles, or a truly record-breaking holiday season. With vgchartz overtracking by possibly 1 million in only one quarter in 2016 (going by Sony' own shipped numbers for the quarter and reasonable global stock levels), the weekly average would need to approach double from April 1st and onwards, along with a good holiday (assuming an actual weekly average of around 190-200k for Q1, which is also traditionally a slightly stronger quarter than Q2 and Q3).
What are you basing these figures on? Even my own, quite sober, estimates for year end sales would require a 375k average for the rest of the year (assuming about 15 million more sales in 2016). With common growth ratios, we might see a 19 million+ year total, over the entire 12 months, a ~20% yoy growth needs something more than a couple of big titles and a 450$ peripheral that few will be able to afford.











