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Forums - Nintendo Discussion - Star Fox Zero Review Thread: MC: 69 / GR: 68.84%

sales2099 said:
As a fan of the 64 game, can someone give me a quick summary of why its meta is what it is? Not willing to read through all these replies, thx.

I see many people complaining about the control scheme, and also the game being very short, even with the challenge missions involved :O.



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greencactaur said:
sales2099 said:
As a fan of the 64 game, can someone give me a quick summary of why its meta is what it is? Not willing to read through all these replies, thx.

I see many people complaining about the control scheme, and also the game being very short, even with the challenge missions involved :O.

Odd, since the 64 game was "short" but better through replayability of its braches. I guess what held up in the 90's doesn't do much in 2016 haha



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

FPS on Corneria stage so fuckin bad.



spemanig said:
I can't believe I'm about to say this, but the gyro aiming isn't that bad. I'm starting mission 2.

Arwing is great for me. But I definitely have to work on the other vehicles xD



sales2099 said:
greencactaur said:

I see many people complaining about the control scheme, and also the game being very short, even with the challenge missions involved :O.

Odd, since the 64 game was "short" but better through replayability of its braches. I guess what held up in the 90's doesn't do much in 2016 haha

Unfortunately, that seems to be the case.

http://www.metacritic.com/game/xbox/halo-combat-evolved
http://www.metacritic.com/game/xbox-360/halo-combat-evolved-anniversary

http://www.metacritic.com/game/nintendo-64/perfect-dark
http://www.metacritic.com/game/xbox-360/perfect-dark

It's frustrating for me, since I think a great game is a great game is a great game, and technological advances don't do much, if anything, to diminish the classics.

As for SF0, the major complaints are motion controls, lackluster graphics, and a general paucity of content. As for the first critcism, it really depends on the user. I love the motion controls; others hate them. As for graphics, they do look rather ancient. As for content, I think the criticism is unfounded. If you found plenty of content in Star Fox Zero, you'll find the same for SF0.



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Veknoid_Outcast said:
Cobretti2 said:

I guess reason I am being harsh is becase I really believe NIntendo coudl make Starfox a much bigger franchise that connects to a new generation of kids as well as the true loyalists. I think the characters could become very icon like mario. 

I know people hate the rare reskin, but you know what I didn't mind land missions.

I would love to see a true space travel  with zelda/jetforce jemini mix with lego games (comedy for Fox as he is meant to be a fox lol) and a nice epic story that is qwerky. 

Nintendo always talk about branching out byong there current business model so why not link it to an anime. Kids would love it. Working well for Ace Attorney as example.   Create the story through the anmie and represent it through the game.

Well, on that front I agree with you (and Soundwave above). Nintendo has mismanaged the franchise, and hasn't done enough to build up the brand.

I also love your Zelda/Jet Force Gemini game idea. You could do something that's a mix of Star Fox, Rogue Squadron, and even Mass Effect. I would buy that game in a heartbeat :)

This is how they can gettheir shit together - https://www.youtube.com/watch?v=6XkhPXXbPXY



 

 

What a bullshit, you can't play missions in co-op until you finished all of them alone. Argh!



71

It went down to 71 on Metacritic. Update the title!



Veknoid_Outcast said:
sales2099 said:

Odd, since the 64 game was "short" but better through replayability of its braches. I guess what held up in the 90's doesn't do much in 2016 haha

Unfortunately, that seems to be the case.

http://www.metacritic.com/game/xbox/halo-combat-evolved
http://www.metacritic.com/game/xbox-360/halo-combat-evolved-anniversary

http://www.metacritic.com/game/nintendo-64/perfect-dark
http://www.metacritic.com/game/xbox-360/perfect-dark

It's frustrating for me, since I think a great game is a great game is a great game, and technological advances don't do much, if anything, to diminish the classics.

As for SF0, the major complaints are motion controls, lackluster graphics, and a general paucity of content. As for the first critcism, it really depends on the user. I love the motion controls; others hate them. As for graphics, they do look rather ancient. As for content, I think the criticism is unfounded. If you found plenty of content in Star Fox Zero, you'll find the same for SF0.

Standards were much lower back then. That's why. Especially in that generation.



spemanig said:
Veknoid_Outcast said:

Unfortunately, that seems to be the case.

http://www.metacritic.com/game/xbox/halo-combat-evolved
http://www.metacritic.com/game/xbox-360/halo-combat-evolved-anniversary

http://www.metacritic.com/game/nintendo-64/perfect-dark
http://www.metacritic.com/game/xbox-360/perfect-dark

It's frustrating for me, since I think a great game is a great game is a great game, and technological advances don't do much, if anything, to diminish the classics.

As for SF0, the major complaints are motion controls, lackluster graphics, and a general paucity of content. As for the first critcism, it really depends on the user. I love the motion controls; others hate them. As for graphics, they do look rather ancient. As for content, I think the criticism is unfounded. If you found plenty of content in Star Fox Zero, you'll find the same for SF0.

Standards were much lower back then. That's why. Especially in that generation.

I'd argue the opposite. I think game design, and standards with it, have declined since the 4th, 5th, and 6th generations.