By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Veknoid_Outcast said:
sales2099 said:

Odd, since the 64 game was "short" but better through replayability of its braches. I guess what held up in the 90's doesn't do much in 2016 haha

Unfortunately, that seems to be the case.

http://www.metacritic.com/game/xbox/halo-combat-evolved
http://www.metacritic.com/game/xbox-360/halo-combat-evolved-anniversary

http://www.metacritic.com/game/nintendo-64/perfect-dark
http://www.metacritic.com/game/xbox-360/perfect-dark

It's frustrating for me, since I think a great game is a great game is a great game, and technological advances don't do much, if anything, to diminish the classics.

As for SF0, the major complaints are motion controls, lackluster graphics, and a general paucity of content. As for the first critcism, it really depends on the user. I love the motion controls; others hate them. As for graphics, they do look rather ancient. As for content, I think the criticism is unfounded. If you found plenty of content in Star Fox Zero, you'll find the same for SF0.

Standards were much lower back then. That's why. Especially in that generation.