I'm glad, I loved Shovel Knight. Im looking forward for the King and Spectre Knight campaigns.
I'm glad, I loved Shovel Knight. Im looking forward for the King and Spectre Knight campaigns.
Honestly this game should get much more sales.
Nowadays many so-so indy have barely problems reaching 1m sales, many of them even PC exclusive. 1.2m in itself is a good number and a success for them, but compared to other titles the number is pretty disappointing.
iamRockman said:
Not really surprising to me seeing as platformer fans are on Nintendo consoles mainly. |
In Sweden it is on 11th place on the download list (All-time, not counting VC) on the Wii U eShop. Selling better than NES Remix (1&2) and Rayman Legends and Child of Light.
Ruler said:
For 30€ they did |
So? Gravity Rush Remastered was also 30$

Normchacho said:
I imagine it's because there are 3 Playstation platforms on that list instead of just one. Almost as many people bought it on Vita as did Xbox One
Oh, and incase anyone is wondering. The game is currently on sale on the PS Store in the U.S. |
but it's crossbuy between vita and playsation
baloofarsan said:
Died at the first dragon! Eventually defeated the (first?) Black Knight! It was not as difficult as I had imagined - but then I am only in the beginning! I am not a fan of Bitpop either! |
It gets harder. It took me a long while to get through Shovel Knight, but that's because I would restart a level if I died and couldn't recollect my treasure. I'm greedy. And I wouldn't recommend doing what I did.
bet: lost
Them amiibo sales!!!!
Hopefully Nintendo will be more open to produce Amiibo characters from other games. Not just the ones developed by Nintendo.
Pocky Lover Boy!

| Platina said: Surprised to see the Wii U physical sales to be the highest |
One of the reasons for that to happen is that it was the first console version to launch.PS4 and XOne version came after.
Plus Wii U owners are awesome.You dont need more reason than that!
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
| Barozi said: Honestly this game should get much more sales. Nowadays many so-so indy have barely problems reaching 1m sales, many of them even PC exclusive. 1.2m in itself is a good number and a success for them, but compared to other titles the number is pretty disappointing. |
People always find a way to turn positive news into negative one...
No, its not that common.Sure, more indie games are selling better than lets say 3 years ago, but they are still few and far betwenn.And since this game still have alot of support comming for it, we can certainly expect more sales.Not to mention the money they made with the DLCs and the amiibo.So the money they made must be higher than other indies that sell 1 million.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
| Jranation said: Them amiibo sales!!!! Hopefully Nintendo will be more open to produce Amiibo characters from other games. Not just the ones developed by Nintendo. |
As long as it dosent get out of control, I would back this up.Nintendo, make my Sora amiibo NOW!
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1