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Forums - Nintendo - Star Fox Zero Staff Credits: 50/50 collaboration with Platinum Games

From gaf: http://www.neogaf.com/forum/showthread.php?t=1206552

"The staff credits aren't too much of a surprise. Nintendo / Platinum / Bee Tribe/ and several A/V subcontracting companies. 


Producer / Supervising Director
Shigeru Miyamoto (N)

Producer
Tadashi Sugiyama (N)
Atsushi Inaba (P)

Assistant Producer
Hiroshi Matsunaga (N)
Takanori Fukuyama (P)

Director
Yugo Hayashi (N)
Yusuke Hashimoto (P)

Supervisor
Takaya Imamura (N)
Kazuaki Morita (N)

Program
Nintendo programming team actually handled the program in Kyoto according to the credits. Even the enemy program during the game was programmed by Nintendo. I was surprised by this. 

Art
Nintendo did zero art. Platinum (and several outsource agencies including BeeTribe, XAX, Alvion, Teco) did all the art. 

Music
Surprisingly Platinum and T's Music Company did all the music. 

Voice / Script

Nintendo programmed all the speech in the game. Supposedly Mitsuhiro Takano (SF64) wrote the script again, but I might have missed his name in the credits."

 

It really surprise to see PG works on music and art. I remembered some interview that's said Platinum made numbers of stages and bossfights.



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Definitely can't wait for the game, knowing Platinum puts out quality products.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

Nice to see Bee Tribe involved, they did a great job on the Bayonetta 1 port to Wii U.

Also, Yusuke Hashimoto's involvement, (he also directed Bayonetta 2) was one of my earliest reasons for having hope in this project.



I'm honestly curious: when's the last time Miyamoto was the Producer for a game? Seems like it's been awhile.

On topic, nice to see even input on both sides. This is just as much Platinum's game as it is Nintendo's. Hopefully they do more work going into the future.



JetSetter said:

I'm honestly curious: when's the last time Miyamoto was the Producer for a game? Seems like it's been awhile.

It has; his last game as producer was Pikmin 3 in 2013, I believe.



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Surprised to not see Hideki Kamiya. I thought he loved Star Fox so much.



GoOnKid said:

Surprised to not see Hideki Kamiya. I thought he loved Star Fox so much.

Kamiya busy with Scalebound.



So this comes in the middle of the credits... Right in the feels... Still hurts a year later..



RingoGaSuki said:

So this comes in the middle of the credits... Right in the feels... Still hurts a year later..

Oh, dem feels. 

OT, I was surprised to know that Nintendo handled the Enemy Program on SF:Zero, I though that was Platinum.



RingoGaSuki said:

So this comes in the middle of the credits... Right in the feels... Still hurts a year later..

I still forget he's dead sometimes, it still feels surreal that we'll never see him introduce another Nintendo Direct. :(