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Forums - Nintendo - Your first playthrough of StarFox Zero should take you about 3h to 3h30 to complete & more

The amount of time some people waste to go on a rant about a game they dont really care about is laughable at best. This is nothing new to Star Fox games. This is what they are.



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pokoko said:
Goodnightmoon said:

No I'm not saying that, read my comment again. 

It's fine that you edited your comment but don't act like you didn't.  Your original comment is quoted in my comment and it didn't make much sense, resulting in my confusion over your meaning.

Thats why I said read my comment again, where am I acting? I fixed it before your reply because I saw it was confusing and I didnt need to write the same thing again. Sorry for the misunderstanding.



Wright said:
KLAMarine said:

SF64 is all about chasing the next highest score meaning you'll be replaying the game practicing and optimizing every time, each time making use of different routes and such. That'll consume quite a bit of time, believe me.

 

...so is Umbrella Chronicles, and still, that one offers a higher playtime than StarFox Zero, if Gamexplain's report is accurate.

Sorry for late reply, had to run quick errand. Anyways...

 

Yes, a higher playtime but from what I've seen, not as complex gameplay. You don't need to worry about your walking speed or maneuvering in UC for example. You're not going to run into any obstacles but in a game like Star Fox, you have to worry about your maneuvering and dodging obstacles.



V-r0cK said:

So what I'm reading from the comments is that the extremely short campaign is acceptable ONLY IF you've played a previous Star Fox game because previous SF gamers should be aware of this, and that you're expected to play it over and over again, possibly beating scores etc.

It's acceptable because of the high replayability.

V-r0cK said:

This honestly sounds like the basis of a mobile app game. (I guess it's good that Nintendo is now in the mobile business?)

Please find me a mobile app game comparable to something like Star Fox 64. I'd like to give it a try.

V-r0cK said:

I feel this game will be difficult to attract new Star Fox gamers. Like how would you try to convince people to buy this game? "The campaign is extremely short but you're suppose to play it over and over again." (that doesn't sound exciting at all)

Highly replayable gameplay.



JetSetter said:
spemanig said:

When have I ever implied that I didn't care about this game?

Hmm I could have sworn I heard somone say something like that. Maybe I got you confused with someone else. Sorry :s

But I am interested in what you think about the game itself though. 

It's a train wreck. I'm not going to derail the thread reiterating why. I'll make a pun, though.



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Wow sad to hear it's so short. I had no idea the other games were this short as well. Wonder why they never got blasted like other games did when they were short as well.



Can anyone who knows anything about StarFox actually say that they are surprised by this or say that this will in any way make the game worse? StarFox is about replayablility. If that holds, this wont be a problem and if it doesn't, length will be far from the top of my issues with this game...



method114 said:
Wow sad to hear it's so short. I had no idea the other games were this short as well. Wonder why they never got blasted like other games did when they were short as well.

Because of high replayability.



KLAMarine said:
V-r0cK said:

So what I'm reading from the comments is that the extremely short campaign is acceptable ONLY IF you've played a previous Star Fox game because previous SF gamers should be aware of this, and that you're expected to play it over and over again, possibly beating scores etc.

It's acceptable because of the high replayability.

V-r0cK said:

This honestly sounds like the basis of a mobile app game. (I guess it's good that Nintendo is now in the mobile business?)

Please find me a mobile app game comparable to something like Star Fox 64. I'd like to give it a try.

V-r0cK said:

I feel this game will be difficult to attract new Star Fox gamers. Like how would you try to convince people to buy this game? "The campaign is extremely short but you're suppose to play it over and over again." (that doesn't sound exciting at all)

Highly replayable gameplay.

Sorry, if it's not an online game (like CoD) or a fighting game (like Street Fighter), high replayable "campaign" gameplay doesn't sell me (and possibly alot others).  A campaign of a game is suppose to be fulfilling enough that you wouldn't have to think about replaying it unless you want to, but in Star Fox's case, it seems like you need to in order to enjoy it/increase gameplay.

If you can name me a handful of different games that people bought for the sole purpose of wanting to play the campaign game over and over and over again i'd like to see them.  But I can't think of any campaign game where we'd buy it just to replay the campaign multiple times because that's how it should be played.

I wasn't comparing the specifics of a mobile app to Star Fox's game play, i was stating the general basis of playing a over and over again just to beat the score.  We all know there are many app games that it's all about replaying just to beat the high score.



V-r0cK said:
KLAMarine said:

It's acceptable because of the high replayability.

Please find me a mobile app game comparable to something like Star Fox 64. I'd like to give it a try.

Highly replayable gameplay.

Sorry, if it's not an online game (like CoD) or a fighting game (like Street Fighter), high replayable "campaign" gameplay doesn't sell me (and possibly alot others).  A campaign of a game is suppose to be fulfilling enough that you wouldn't have to think about replaying it unless you want to, but in Star Fox's case, it seems like you need to in order to enjoy it/increase gameplay.

If you can name me a handful of different games that people bought for the sole purpose of wanting to play the campaign game over and over and over again i'd like to see them.  But I can't think of any campaign game where we'd buy it just to replay the campaign multiple times because that's how it should be played.

I wasn't comparing the specifics of a mobile app to Star Fox's game play, i was stating the general basis of playing a over and over again just to beat the score.  We all know there are many app games that it's all about replaying just to beat the high score.

Oh, FFS. Starfox replayability unlocks new levels and bosses up to 10 hours of gameplay. It's not repeating the same levels over and over. Different paths, different levels. I'm getting tired of saying this... Do you people know how SF games work?