Voice Acting.
Miyamotoo said: Last 3 years I played/repliyed TP, SS, ALTTP, WW HD, OoT and MM. 6. Better economy of game and value of money. In majority of Zelda games economy is very bad, you don't have almost nothing on what you can spend money, and you always have too much rupees. Skyward Sword done all that best in any Zelda game, but needs to be better than that. |
Just to add two more points:
9. Less backtracking. I find backtracking in Skyward Sword was criminal, you had to back 3 times in each province, thats horrible, I would be ok with 2 times but 3 is to much.
10. Less hints and notifications. It can be very annoying if you have very often hints and notifications, again I will take Skyward Sword like example.
Wyrdness said:
Yeah and? Do you not know about differing approaches to VA? |
And? You're starting to go in circles. I answered that i the post you quoted earlier. I believe they can do TLOU level of VA in a zelda game if they really tried to but it's just easier not to. You believe they shouldn't or they can't pull it off. Ok, I get. *shrugs
Aeolus451 said:
And? You're starting to go in circles. I answered that i the post you quoted earlier. I believe they can do TLOU level of VA in a zelda game if they really tried to but it's just easier not to. You believe they shouldn't or they can't pull it off. Ok, I get. *shrugs |
You clearly didn't read the post properly I said style not level I'm going to assume english isn't your first language to even come to this as the post you initially quoted flat out tells you what I meant.
Wyrdness said:
You clearly didn't read the post properly I said style not level I'm going to assume english isn't your first language to even come to this as the post you initially quoted flat out tells you what I meant. |
You're not seein the forest for the trees. I did not answer "Do you not know about differing approaches to VA".
I just want them to make a modern, updated version of the original 8-bit game. It has everything the Zelda franchise needs! Well, almost everything. It's an open world game with lots to explore, you can choose what dungeons to tackle to a certifierad extent.
I'm on Twitter @DanneSandin!
Furthermore, I think VGChartz should add a "Like"-button.
spemanig said:
You are in for some massive disappointment if you seriously think that Zelda is going to change genres like that. |
Not necessarily with Zelda U.
I just want a Zelda game where there's a massive battle taking place -- but with greater refinements than in Hyrule Warriors.
A more combo-based combat system wouldn't be totally out of the question IMO - though I think the combat is going to stick with Zelda's traditional Z-target feel
I predict NX launches in 2017 - not 2016
Ninty could also allow to switch between 3rd person and Eagle perspective while we're at it, for people who wants to enjoy the classic feel!
fleischr said: Not necessarily with Zelda U. I just want a Zelda game where there's a massive battle taking place -- but with greater refinements than in Hyrule Warriors. A more combo-based combat system wouldn't be totally out of the question IMO - though I think the combat is going to stick with Zelda's traditional Z-target feel |
With the importance of item variety in Zelda, I think that's an impropability. Zelda dedicates each item to only one button for a reason.
spemanig said: With the importance of item variety in Zelda, I think that's an impropability. Zelda dedicates each item to only one button for a reason. |
What about something like the trick weapons in Bloodborne? You equip them on a button, but then you have a specific different button to activate that item's second version.