CGI-Quality said:
As good as Quantum Break looks, nothing makes ROTTR look last gen. |
Lies!

This very clearly makes it look and run like a last gen title!
On topic the resolution of this wouldn't worry me in the slightest while playing it, but the screen tearing accross the lighting effects really would be distracting from the action especially considering the way the lighting is being added to the frames as an after effect it was far more glaring a tear when they popped up, but that said it was only in the outdoor area shooting scene and inside the action looked really nice and smooth.
Those pop in shadows would be a bit strange too though indoors, I mean not going to take away from it looking like a lovely game with a ton of graphical tricks, but it's quite clear that the console could have done with a small bit more horsepower under the hood and while running about in the game which is intended as a graphical showcase of the system with shadows popping in so close and shuddery shadows and reflections reminded me of the 3DS resident evil shadow effects,it's just a bit of a shame that it could have been avoided if the console had been created with HD gaming alone in mind rather than it's All in One idea.
Still though at the end of the day the characters and story look like a cinema quality release so I hope the game does great sales wise, need more AAA+ titles like that and people gotta shell out to fund more of that level of game.
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