| Soundwave said: The horn in Mario Kart 8 was REVOLUTIONARY, lulz. |
Obvious non-examples are HILARIOUS, lulz.
| Soundwave said: The horn in Mario Kart 8 was REVOLUTIONARY, lulz. |
Obvious non-examples are HILARIOUS, lulz.
Yeah I agree that NX should have second screen controllers like Wii U (except smaller than the GamePad of course). All controllers should have screens though like spemanig said. Would make for really cool multiplayer potentially.
At this point, it would be a major step backwards to play the next Zelda/Xenoblade/whatever and have to go back to pausing the game to look at a map or swap items.
RolStoppable said:
|

| SJReiter said: Yeah I agree that NX should have second screen controllers like Wii U (except smaller than the GamePad of course). All controllers should have screens though like spemanig said. Would make for really cool multiplayer potentially. At this point, it would be a major step backwards to play the next Zelda/Xenoblade/whatever and have to go back to pausing the game to look at a map or swap items. |
I already playing Metroid now is a struggle when you know how much better it could be. Especially the Primes.
I can't process what I am looking at. Is it some sort of egg? Maybe a football? What are the nubs? Is it upside down? How do you hold it?
"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius
Even if this is real it would be a very early prototype given how it looks. It lacks the grips/home button/etc. Theres no reason to believe this is even close to the final design.

I don't get the analog buttons that "roll"? Can someone explain? Is it just the ball of the mouse put in the controller?
| RolStoppable said: The Primes are much better with a Wiimote/Nunchuk setup. If there's ever a Metroid Prime 4, I hope that it hasn't to be played with a crappy dual analog controller. As for maps and inventory on a separate screen, it is a useful feature, but it's not useful enough to justify the increased costs. Or in a case like Metroid Prime, an inferior control setup. |
There's to way a theoretical Prime 4 is being played with a Wiimote. It's dead. The only reason I haven't replayed trilogy is because of the Wiimote nightmare. It's not superior to the way it used to control. It's equally bad.
It absolutely is enough to warrent the cost, especially when the cost will only decrease. Especially in a game like Prime that uses lock on instead of traditional FPS aiming. Especially when Prime 4 will likely use the FF control scheme, combining traditional FPS controls with the old lock on set up that defined Prime.
I'd much rather them just not make another Prime, though. I've had enough of those.
| Nintyfan90 said: I don't get the analog buttons that "roll"? Can someone explain? Is it just the ball of the mouse put in the controller? |
Basically.