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Forums - Nintendo - Super smash bros series evolution

Damn awesome vid brings back so many memorys ..I forgot the N64 intro vid and how much different music  and sound was . Glad corneria made it in all the smash bros. one of my favorite levels. The game speed also changed alot threw out. Ever since brawl , melee and n64 one seem soo long ago too me.



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Words Of Wisdom said:
Grey Acumen said:
Can anyone else confirm if they showed the fact that Brawl added the ability to bump into people when you'e been hit through teh air and the ability to jump on people's heads?

Um no. The mid-air bump was in the original N64 version.

The jumping off peoples' heads is new in Brawl though.

 

I really miss the N64's SSB physics. Every hit in that game felt solid. Melee became more soft and Brawl is even more floaty.

Even if it was present in the N64 version, I'm fairly certain that it was implemented diffrently at least, because I distinctly remember taking a shot that would have sent me straight into a wall if it was melee, even with knocking into the other character, but with Brawl, it kept me from getting KO'd.

Maybe I'm just rememberingwrong, but it distinctly feels different.



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Man, N64 Smash looks so shitty now, but still has its unique charm! I can clearly see the jump from Melee to Brawl though. The texture work and detail in Brawl far surpasses Melee. Great vid.



Griffin said:
There was a massive increase between the N64 one and the Gc one, but i never noticed a big improvement in the wii one from the Gc one. The starfox level never even appeared to change from the GC one to the wii one. The starting music got alot better with each one, but the announcer just kept getting worse and worse.

Just to make it clear i'm sure there is a difference between Brawl and the Gc one its just that these shitty video's on GT don't show it. I saw brawl on one of those machines at Future shop and it looked really great, alot better then even the 360/ps3 videos look like on GT.

 

The reason the StarFox stage on the top of the Great Fox looked the same from Melee to Brawl is because it's the exact same stage, just lifted from Melee. To see an obvious graphical difference, it'd be better to compare Melee's F-Zero track to Brawl's F-Zero track (the one on the platform that flies around the race track).  There, the change is obvious.

Grey Acumen said:
Words Of Wisdom said:
Grey Acumen said:
Can anyone else confirm if they showed the fact that Brawl added the ability to bump into people when you'e been hit through teh air and the ability to jump on people's heads?

Um no. The mid-air bump was in the original N64 version.

The jumping off peoples' heads is new in Brawl though.

 

I really miss the N64's SSB physics. Every hit in that game felt solid. Melee became more soft and Brawl is even more floaty.

Even if it was present in the N64 version, I'm fairly certain that it was implemented diffrently at least, because I distinctly remember taking a shot that would have sent me straight into a wall if it was melee, even with knocking into the other character, but with Brawl, it kept me from getting KO'd.

Maybe I'm just rememberingwrong, but it distinctly feels different.


In the N64 version you did lose momentum from colliding with someone, but it wasn't that much.

Easiest way to see it in action is to fire up the original SSB and grab an opponent and thow it into another.



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The only thing that keeps me from still having just as good of a time with Smash 64 as I did as a kid is the lack of seperate B/B and left/right attacks.



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I thought that players only hit each other when they were thrown against one another, and not when one player was hit into a another. So in a way, both are correct. In the N64/GC version, if you grab someone and throw them, it's likely they'll hit an player and knock them back, since throwing someone is like throwing an object. But if you kick someone into another player, it won't have that effect of knocking the other player backwards. In Brawl, it does though.

At least that's how my roommate and I remember it being.



I really don't see much of a difference between the GC one and the Wii one. It might just be because I'm not too familiar with Brawl yet. I got, played it for a couple of days, and went back to Guitar Hero. Brawl was somewhat of a disappointment to me. I love Melee and the original though.



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TopCat8 said:
I really don't see much of a difference between the GC one and the Wii one. It might just be because I'm not too familiar with Brawl yet. I got, played it for a couple of days, and went back to Guitar Hero. Brawl was somewhat of a disappointment to me. I love Melee and the original though.

Did you play with the wii mote? Or the gc Controller?

 



 

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