I thought that players only hit each other when they were thrown against one another, and not when one player was hit into a another. So in a way, both are correct. In the N64/GC version, if you grab someone and throw them, it's likely they'll hit an player and knock them back, since throwing someone is like throwing an object. But if you kick someone into another player, it won't have that effect of knocking the other player backwards. In Brawl, it does though.
At least that's how my roommate and I remember it being.







