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Forums - Sales - First 10 Weeks Sales: SFV (PS4) -VS- ROTTR (X1) - VGC Data

Tagged games:

 

Choose wisely!

Street Fighter V (PS4) 145 43.15%
 
Rise of the Tomb Raider (X1) 191 56.85%
 
Total:336
Swordmasterman said:
Mr Puggsly said:

For the console manufactuer its a smaller investment. For the developer, they can still make money on the competing platforms and have more fans. lol?

The Consumer does not accept Timed Exclusivity they barely accept when they have to wait because a Port for their plataform isn't ready, people were mad with Project Cars not coming for the Wii U, and Mortal Kombat X not coming for PS3 and Xbox 360.

I'm not sure what you're saying here.

We've seen numerous ports succeed even when they come late. Surely you know that.



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Kerotan said:
Mr Puggsly said:

Hey, I agree. Games are going to sell better on PS4 eitherway so buying exclusivity is a waste of resources.

Sunset Overdrive is a different story. Insomniac needed funding and wanted to keep their IP, MS offered them that and Sony dropped the ball for not doing it.

Titanfall was actually pretty rad and I don't think anybody thought that was going to win a console war, sometimes you guys exagerate. TR has also found success on PC and Xbox, its not just a Playstation thing.

Scalebound is a unique game for X1 library and Phil Spencer has put a focus on getting major titles of various genres on X1.

Sunset overdrive was going to get funding but insomniac opened the door to MS who many fancied to win the gen.  If it was with Sony they would own the ip but the game would have sold double.  

Another bad deal right there. 

Titanfall EA MS deal is a load of bs. They've been in bed for years.  How expensive would it have been to port it to the Ps4? EA have funded much riskier games thet wouldn't be expected to sell that much for both Playstation and xbox in the past.  

Massive fuck up not making it on ps4. Blew so much money there.  

The TR deal isn't as bad as thet.  There's been so many bad xbox deals early this gen.  

I don't think anybody was really anticipating MS to win this gen... not sure where you got that from.

Sunset Overdrive could have sold better on PS4, but Sony wasn't willing to bend for Insomniac and lost that exclusive. I would have loved Bayonetta 2 on Xbox or PS4 but they didn't fund it, so I played it on Wii U. That's business!

Sometimes I really think EA is trying to help MS, they probably don't want to be in a situation where Sony calls all the shots. They can't even get EA Access on PS4 and its a pretty great service for the price.

We can't really say if the TR deal is bad not knowing how much money changed hands or if SE really needed it. Also, like I said before I think timed exclusivity is better for IPs because they can still bring their great game to PS4 users.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
Kerotan said:

Sunset overdrive was going to get funding but insomniac opened the door to MS who many fancied to win the gen.  If it was with Sony they would own the ip but the game would have sold double.  

Another bad deal right there. 

Titanfall EA MS deal is a load of bs. They've been in bed for years.  How expensive would it have been to port it to the Ps4? EA have funded much riskier games thet wouldn't be expected to sell that much for both Playstation and xbox in the past.  

Massive fuck up not making it on ps4. Blew so much money there.  

The TR deal isn't as bad as thet.  There's been so many bad xbox deals early this gen.  

I don't think anybody was really anticipating MS to win this gen... not sure where you got that from.

Sunset Overdrive could have sold better on PS4, but Sony wasn't willing to bend for Insomniac and lost that exclusive. I would have loved Bayonetta 2 on Xbox or PS4 but they didn't fund it, so I played it on Wii U. That's business!

Sometimes I really think EA is trying to help MS, they probably don't want to be in a situation where Sony calls all the shots. They can't even get EA Access on PS4 and its a pretty great service for the price.

We can't really say if the TR deal is bad not knowing how much money changed hands or if SE really needed it. Also, like I said before I think timed exclusivity is better for IPs because they can still bring their great game to PS4 users.

I never said it was good for Sony because it wasn't but it definitely wasn't good for Insomniac. 

 

If a lot of money exchanged hands it wasn't good for MS because it done sweet FA for them vs the ps4. If not a lot passed hands good for MS but shit for SE. Again a bad deal for somebody.  I guess Sony without spending a penny still get a few million sales. 

 

Edit: just for the record if Sony spent big money on SFV then I think thet deal was bad too. 



Just a heads up. Tomb raider definitive edition going for $7.50 on amazon. Cracking deal.
http://www.amazon.com/Tomb-Raider-Definitive-Edition-Digital/dp/B010BWBCQM/ref=zg_bs_videogames_42



Mr Puggsly said:
Swordmasterman said:

The Consumer does not accept Timed Exclusivity they barely accept when they have to wait because a Port for their plataform isn't ready, people were mad with Project Cars not coming for the Wii U, and Mortal Kombat X not coming for PS3 and Xbox 360.

I'm not sure what you're saying here.

We've seen numerous ports succeed even when they come late. Surely you know that.

Late because of porting and development, not $$$ Deals.



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Mr Puggsly said:
Manlytears said:
SFV will have much better legs! the game now barebones and lack contend, but capcom will lauch more updates and support for the game! What capcom needs to do is "Relauch" the game whit something similar to killer instinct "seassons"! ROTTR is a sprinter soon to be forgeted (even whit the upcoming Ps4 lauch), on the other hand, SFV is marathonist that still have a long run.

Maybe SFV will have good legs are surpass RotTR on X1. But is it going to achieve the number RotTR on various platforms? Nope.

I can't help but wonder how long will Capcom support SFV if sales are modest. Capcom kept supporting SFIV because rereleases were making them a lot of money and that was on more platforms. SFV is under performing on PS4, its doing poor on PC, and Capcom said they won't be selling new versions per se.

I know SFV has more support coming but as the price continues to drop and they don't have the same profits coming in like the predecessor, I think there is less incentive to keep supporting it like SFIV.

Maybe you downplay TR's legs. I'm pretty sure TR 2013 sold better than SFIV thanks to rereleases and the success of that series on PC.

Do you really think that Street Fighter V will not surpass Tomb Raider on Xbox One ? i think that it already surpassed, 1.4 (over 1.2 Millions for PS4) Millions shipped was of 2 months ago do you really think that the game flopped and no one purchased it after launch ?. 

How does Tomb Raider sits on VG Chartz after 6 Months of Release ? 1.18 Millions, you  are saying how "Well" the game did and only acepting VG Chartz Numbers and for no reason denying Official Numbers.

According to VG Chartz, Tomb Raider Died before the end of January, Street Fighter of course will sell more on PS4 than Tomb Raider on Xbox One.



Kerotan said:
Mr Puggsly said:

I don't think anybody was really anticipating MS to win this gen... not sure where you got that from.

Sunset Overdrive could have sold better on PS4, but Sony wasn't willing to bend for Insomniac and lost that exclusive. I would have loved Bayonetta 2 on Xbox or PS4 but they didn't fund it, so I played it on Wii U. That's business!

Sometimes I really think EA is trying to help MS, they probably don't want to be in a situation where Sony calls all the shots. They can't even get EA Access on PS4 and its a pretty great service for the price.

We can't really say if the TR deal is bad not knowing how much money changed hands or if SE really needed it. Also, like I said before I think timed exclusivity is better for IPs because they can still bring their great game to PS4 users.

I never said it was good for Sony because it wasn't but it definitely wasn't good for Insomniac. 

If a lot of money exchanged hands it wasn't good for MS because it done sweet FA for them vs the ps4. If not a lot passed hands good for MS but shit for SE. Again a bad deal for somebody.  I guess Sony without spending a penny still get a few million sales. 

Edit: just for the record if Sony spent big money on SFV then I think thet deal was bad too. 

Sony funded SFV and didn't keep the IP, I think they should have done the same for Sunset Overdrive. But hey, I own both X1 and PS4 because I like having access to more notable games.

Again, you only think RotTR was a bad deal because its more successful.

I'm sure Sony spent big money to get SFV exclusively. But I'm more concerned about Capcom and the IP.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Swordmasterman said:
Mr Puggsly said:

You now what's funny, people thought RotTR bombed at first launching on the same day as Fallout 4 and near so many other major titles. But guess what happened? It sold well over time and had a strong first 10 weeks, sold great on PC as well in spite of being late.

Meanwhile a game like SFV had a great opening and bad legs. Also did poor on PC.

Sold on PC because launched 2 Months later and PC is one of the biggest user base, Street Fighter V had a Better First 10 Weeks than Tomb Raider, And Street Fighter did not bombed on PC, the Best selling PC Fighting game(of the whole genre) only sold 700 Thousands Units while the best selling Tomb Raider did 4+ Millions on PC, the Market for Fighting games on PC is Small.

We know that Street Fighter Shipped 1.4 Millions of units in 6 Weeks after Launch, The Game only sold 150k+ on PC after 3 Months, we can only track the PC Sales where the game don't sell because had a poor launch and because the Fighting market  for the PC is small, Dragon Ball Xenoverse is a  Huge Sucess on PC yet it sold 400 Thousands of Units in 1 year and 3 months.

Street Fighter V despite the bad launch sold well over 1 Million on PS4 in 10 weeks, Tomb Raider,  even with good launch and Launching on Holidays with deals giving it for free with other games, it sold Well over 1 Million counting Xbox 360 sales, we only have VG Chartz Numbers but the official Statement don't state that the game sold 1+ Million on Xbox One alone.

In both games we don't know how much each game sold on Launch and how much was sold in the next weeks, so you cannot state that Street Fighter V had a good launch and bad 10 weeks of sale, and cannot state the same about Tomb Raider, The Statistics state that Who purchased Street Fighter V, The Majority, is still playing it actively.

 

If the game had a good launch and poor weeks of sale the People who purchased it would see no value in playing it now, but the ones who are deep into the Fighting game genre don't matter to wait a little more for the content while they play online and save fighting money for the next characters.

Then is a better deal for Capcom launch an incomplete game, allientating 20m players of one of the gratest fighting sagas, than and temporary exclusive of an very good game was for Aquare Enix?

I don't know if Capcom is going to launch SFV alpha or whatever on Xbox One in the future, but they deserve to flop hard.  Temporary exclusives of long time multiplat sagas is something that I dislike, but I think is anyway less bad than making exclusive to one console a much anticipated saga like SF.

I think and I hope than TR will end selling better, and making more money than SFV. For the way Capcom launched SFV, I hope they are losing money.

They could learn some lessons from NetherRealm.



Tim and The Princes...

Swordmasterman said:
Mr Puggsly said:

Maybe SFV will have good legs are surpass RotTR on X1. But is it going to achieve the number RotTR on various platforms? Nope.

I can't help but wonder how long will Capcom support SFV if sales are modest. Capcom kept supporting SFIV because rereleases were making them a lot of money and that was on more platforms. SFV is under performing on PS4, its doing poor on PC, and Capcom said they won't be selling new versions per se.

I know SFV has more support coming but as the price continues to drop and they don't have the same profits coming in like the predecessor, I think there is less incentive to keep supporting it like SFIV.

Maybe you downplay TR's legs. I'm pretty sure TR 2013 sold better than SFIV thanks to rereleases and the success of that series on PC.

Do you really think that Street Fighter V will not surpass Tomb Raider on Xbox One ? i think that it already surpassed, 1.4 (over 1.2 Millions for PS4) Millions shipped was of 2 months ago do you really think that the game flopped and no one purchased it after launch ?. 

How does Tomb Raider sits on VG Chartz after 6 Months of Release ? 1.18 Millions, you  are saying how "Well" the game did and only acepting VG Chartz Numbers and for no reason denying Official Numbers.

According to VG Chartz, Tomb Raider Died before the end of January, Street Fighter of course will sell more on PS4 than Tomb Raider on Xbox One.

I don't think you read what I said and I don't care about Capcom's shipped numbers.

RotTR and SFV's legs are about the same right now even though one is months older. We saw SFV's legs die around week 4.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
Kerotan said:

I never said it was good for Sony because it wasn't but it definitely wasn't good for Insomniac. 

If a lot of money exchanged hands it wasn't good for MS because it done sweet FA for them vs the ps4. If not a lot passed hands good for MS but shit for SE. Again a bad deal for somebody.  I guess Sony without spending a penny still get a few million sales. 

Edit: just for the record if Sony spent big money on SFV then I think thet deal was bad too. 

Sony funded SFV and didn't keep the IP, I think they should have done the same for Sunset Overdrive. But hey, I own both X1 and PS4 because I like having access to more notable games.

Again, you only think RotTR was a bad deal because its more successful.

I'm sure Sony spent big money to get fund SFV exclusively development. But I'm more concerned about Capcom and the IP.

Fixed. It's like Bayonetta2, not ROTTR.

Furthermore, SFV sales will rise after June.