Ganoncrotch said:
Thunderbird77 said:
I'm talking about if every game works like that. Still no hybrid.
Nope. Still waiting for the impossible hybrid.
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ah I see regardless of two exact hybrid systems you're going with the "cover eyes with hands and say nope cant see it" approach.
I find such an attitude to be a waste of energy so I wont be wasting my time reading or replying to any more posts of yours here, easier that way.
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But really none of them are true hybrid consoles. PS4 & Vita are 2 distinct consoles with 2 distinct libraries. While there are some crossplay features, it's not their main feature by a long shot. The Neo Geo X on the other Hand is just a Handheld with a docking Station. This allows you to play on your TV screen, but it's still a handheld console at it's core as the docking station does no calculations. If these would be hybrid consoles, then the Wii U already would be one, too. After all, you don't need a TV at all to play most of the games due to the screen on the gamepad, and you don't need to be in the same room than the console proper, too.
A true hybrid would imply that there are 2 distinct hardware pieces (one console and one handheld part), each able to do calculations and supporting each other doing so when connected. They would need to have an absolutely identical games lineup which works on both parts of the hybrid console independently, and when connected they would unite their calculating power to reach the highest levels of graphic fidelity they couldn't achieve on their own.
The problems with this are several:
1. Both would need an identical hardware basis, aka an identical instruction set. Meaning you can't use x86 on the console part and ARM on the handheld part
2. Bandwith would be very limiting to the contribution of the additional hardware, unless connected by some mean of very high bandwith - which would mean a docking station by today's technology or calculations which stay mostly independent of each other, like a second screen with additional infos.
3. Many seem to think about streaming the game would solve the issues. While this can (and mostly should) work at home where you have WiFi, streaming outside of that aera is a huge problem. While LTE can put up with the data stream, you'll be hitting the data caps on LTE contracts within a day or two. And these caps are not going to be taken away anytime soon as the antennas can only handle so much. To make this work basically every building would need to have an LTE antenna on it's roof or be submerged by the sheer mass of data transferring through the network. Oh, and for those who say only streaming while at home: Well, then you have a Wii U all over again, since as explained above, that's one of the main features of the gamepad
4. Price. Having 2 hardware pieces for one console will drive the price up high, even if sold seperatly as this would need additional chips on both parts and a higher integration of all the hardware, which is potentially very expensive.
I also don't undestand how so many would want to see NX be a hybrid console yet despise the Wii U gamepad. Because guess what the handheld part would be in such a concept? That's right, a modified Gamepad. And I'm pretty sure if Nintendo really would somehow come up with such a hybrid console, due to the second point when combining both parts each one would only make the calculations necessary for what is shown on their respective screen. All in all, a hybrid console would only be an incremental update of the Wii U technolgy wise, as a big leap would become way too costly for a console