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Forums - Nintendo - Nintendo to make final decision on delaying Star Fox Zero again by Friday

curl-6 said:
Paatar said:

Again, the motion controls are optional so it isn't a deciding factor on your purchase.

It's not the motion controls that worry me, it's the horrible dual viewpoint gimmick.

You literally said controls...

also you aren't required to look at the GamePad... So that's another optional thing... Lol



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Let's wait then until it's released, and see what all this is about. I'm slightly worried, but everything will be settled down when the game is out. Honestly, I think that if the game was that bad, they would delay it, since it's the Nintendo way and they never had some problems before to delay games. Or maybe is that bad that it is in the point of no return. Well, let's see what happens.



curl-6 said:
Paatar said:

Again, the motion controls are optional so it isn't a deciding factor on your purchase.

It's not the motion controls that worry me, it's the horrible dual viewpoint gimmick.

It work perfect for me in Fatal Frame V and Wonderful 101. Can't see any problems with dual-screen.



Paatar said:
curl-6 said:

It's not the motion controls that worry me, it's the horrible dual viewpoint gimmick.

You literally said controls...

also you aren't required to look at the GamePad... So that's another optional thing... Lol

They've already shown parts of the game at Treehouse where you are forced to use the Gamepad screen.

 

Boberkun said:
curl-6 said:

It's not the motion controls that worry me, it's the horrible dual viewpoint gimmick.

It work perfect for me in Fatal Frame V and Wonderful 101. Can't see any problems with dual-screen.

It only worked (beautifully I agree) in Fatal Frame 5 because the game was slow paced and you were usually stationary when using it. The faster paced, constantly moving nature of Starfox looks like it'll make it torture.



curl-6 said:

It only worked (beautifully I agree) in Fatal Frame 5 because the game was slow paced and you were usually stationary when using it. The faster paced, constantly moving nature of Starfox looks like it'll make it torture.

It works wonders in FF, elevating the game as a whole because of the inmersive controls. They might work on Starfox too, but that depends on how well they've implemented them, which I reckon it's not an easy task, and it's a double-edge weapon. I mean, if it works, it'll add to Starfox an entire new dimension, if they don't work, they'll be a pain in the ass. 



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Can't wait to see it today and point how low quality it looks.



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Pavolink said:
Can't wait to see it today and point how low quality it looks.

Can't wait to defend it myself. There's always a counterpoint :P



collint0101 said:
I really feel like star fox is one of those series I shouldn't have to worry about. You fly down a tube and shoot stuff no need to overcomplicate things.

They were probably forced to add in u pad stuff. And most likely what they did was either rediculess, reduntant, or just really anoying. Which is what they're probably getting stuck on. It would obiously be easier to just screw the pad. But that just makes people who hate the gamepad, have volition. And this teams ego is probably brused, at this point. Over the hate from people. Just like Federation Force news is still dead.

It's like the map on Pikmin 3. I'm always gonna bring that up. It's intentionally blocked from the TV screen. Even though they have it work, on one screen. In off TV play. That's a perfect example of acknowledging the reduntancy of the gamepad, in that area. But still forcing their way through stupid.



archer9234 said:

They were probably forced to add in u pad stuff. And most likely what they did was either rediculess, reduntant, or just really anoying. Which is what they're probably getting stuck on. It would obiously be easier to just screw the pad. But that just makes people who hate the gamepad, have volition. And this teams ego is probably brused, at this point. Over the hate from people. Just like Federation Force news is still dead.

It's like the map on Pikmin 3. I'm always gonna bring that up. It's intentionally blocked from the TV screen. Even though they have it work, on one screen. In off TV play. That's a perfect example of acknowledging the reduntancy of the gamepad, in that area. But still forcing their way through stupid.

I think it's just the other way around. They had this gamepad and thought which kind of games could work well with it, so they chose Starfox.



cycycychris said:
thepurplewalrus said:
How do we know that anything this guy is saying is true?

He a known leaker of a lot of info.... He has the sources to know this.

To give a few example, he leaked Skylander supercharger, Hyrule Warriors legends, Mother 3 to the west, Know your friends(unrelease Wii U ubisoft game), Zombie U for Xbone/PS4, and lots of other than I don't feel like listing.

For fareness, he has been wrong on Shovel Knight for Smash and Fallout 4 for 360/ps3.

So sometimes he guessed right and sometimes wrong? Not a veriable source at all. And the ones he was right could be guessed by anyone with a bit of knowledge about video games without having insider information.