Thunderbird77 said:
Resolution and framerate have everything to do with hardware power, or else everything would already be running at 4k 120fps.
Yeah, and nintendo could also choose 900p 30fps, for example.
If xbox 1 games were altered to 720p 60fps standard, they would look the same as they do now, since the lower resolution compensates the higher framerates. Would still look only a little to moderatly better than wii u games.
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No they wouldn't. Standard TVs don't run at 120htz and no game would look acceptable at 4K with how week these machines are. That's the point.
You're blind if you think something like The Witcher III, one of the most graphically impressive games of this generation, would look "only a little better" than Wii U any Wii U game. That was 900p 30fps on the XBO and was virtually indistinguishable from the PS4 version. Especially if it ran at 720p 60fps.
Also, let's stop this fantasy that 720p 60fps is the "standard" for Wii U games. It's not. Only like 7 games run at that clip. Also, let's stop pretending that Wii U 720p 60fps games are even remotely as demanding as other games that run at better specs on the XBO. The XBO version of MGSV runs at 900p 60fps. Smash runs at 1080p 60fps. Smash isn't even a slither as graphically pressing as running a full open world game that looks that good at that resolution and framerate. Meanwhile, XCX looks the way it does at 720p 30fps. The Wii U couldn't dream of getting the game to run at 900p 60fps, not even if it still looked like the Wii game.