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Pemalite said:
Thunderbird77 said:

The games show you're absolutely wrong. Xbox 1 900p 30fps standard, wii u gets 720p 60fps standard. the wii u's framerate cover the lower resolution so the only difference is graphics, and those aren't that much better on x1.

*facepalm*
Because resolution and framerates are what defines the quality of an image.

Hows about this...
You can emulate Nintendo 64 games at a 4k resolution with 144fps... But it's still not going to look as good as a 480P photo-realistic image is it?

This is a Zelda, running at 1080P on the PC, a Nintendo 64 game. Does it look better than a 720P Xbox 360 game? No. It doesn't, does it? Low resolution textures, low poly models,  crappy lighting, horrible shadows, insignigicant draw distance, abundant use of low-quality sprites. Shall I go on?
But you know... It's 1080P.


Halo 4, which is 720P.




I dare you. Find an in-game screenshot of a Wii U game and I will give you an Xbox One Game that looks vastly better.

I wonder how you managed to miss it when my post was so small. The graphical difference between x1/ps4 games and wii u isn't big and when we factor that wii u has a higher framerate as standard, it evens out the resolution (if nintendo opted to make wii u games run at 30 fps, they could up the resolution to 900p or keep 720p and increase the graphics to x1 levels).