spemanig said:
My head hurts. Do you truly have no idea how graphics work? Resolution and framerate have NOTHING to do with hardware power. If the Wii U tried running the assets of a typical 900p 30fps XBO game at 720p, it would barely reach 10fps if even that, let alone 60. The ONLY reason a game runs at a specific resolution and framerate is the developer. The only reason Nintendo games run at 720p 60fps is because that is the resolution Nintendo chose to run their games at. If XBO devs wanted their games to run better, they could easily run their games at 720p 60fps and the resulting games would look worlds better graphically than anything the Wii U could ever pray to run at the same specs. |
Resolution and framerate have everything to do with hardware power, or else everything would already be running at 4k 120fps.
Yeah, and nintendo could also choose 900p 30fps, for example.
If xbox 1 games were altered to 720p 60fps standard, they would look the same as they do now, since the lower resolution compensates the higher framerates. Would still look only a little to moderatly better than wii u games.







