Thunderbird77 said:
Pemalite said:
Indeed. But who knows what goes behind closed doors. :P Just throwing some theories around, that's all. Or "hopes". But even with that said, even if Nintendo goes for Zen+Polaris... They could still have hardware that is technically slower than the Xbox One.
You are going to need definitive evidence to say the WiiU has 480Gflops, most outlet's think it's far less than that.
Just. Look. At. The. Games. There is a clear generational difference between WiiU titles and the Xbox One, one that leads it to a performance gap greater than 2.5x that you you imply. - That's all the proof right there. The games.
Polaris can use HBM, GDDR5, GDDR5X and the Memory controller will likely have DDR4 (Maybe DDR3?) support also for die-harvested parts that will filter down into lower-end segments and mobile.
Tonga would also be a good choice, Colour Compression would help make up some performance ground with the other consoles even if it has less resources than the Xbox One. - Excavator would be an extreme dissapointment, a dissapointment that would be on par as being served a big fat steak that was actually Tofu. AMD's current CPU's are horrible.
Polaris and Zen had working silicon last year, so it's not entirely impossible to imagine Nintendo taking advantage of that, whether it happens though is something that only time will tell.
We are looking towards history for an idea of the future.
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The games show you're absolutely wrong. Xbox 1 900p 30fps standard, wii u gets 720p 60fps standard. the wii u's framerate cover the lower resolution so the only difference is graphics, and those aren't that much better on x1.
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*facepalm*
Because resolution and framerates are what defines the quality of an image.
Hows about this...
You can emulate Nintendo 64 games at a 4k resolution with 144fps... But it's still not going to look as good as a 480P photo-realistic image is it?
This is a Zelda, running at 1080P on the PC, a Nintendo 64 game. Does it look better than a 720P Xbox 360 game? No. It doesn't, does it? Low resolution textures, low poly models, crappy lighting, horrible shadows, insignigicant draw distance, abundant use of low-quality sprites. Shall I go on?
But you know... It's 1080P.

Halo 4, which is 720P.

I dare you. Find an in-game screenshot of a Wii U game and I will give you an Xbox One Game that looks vastly better.